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Is 5e "Easy Mode?"
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<blockquote data-quote="Essafah" data-source="post: 7956308" data-attributes="member: 16472"><p>The problem I have with the way you are running the game is that I actually like combat encounters. Many players like seeing their awesome cool abilities work and be fun. By pushing towards fewer and more deadly encounters basically the players don't get to see the abilities work really well all that often or if they do those abilities have minimal impact because the monsters are so powerful. The PCs never feel like heroes. They just feel like every combat is a grind fest. If you like that cool but as a DM I don't like to have that kind of play and as a player I absolutely would not play in that kind of game. I am not knocking it per se and if you and your players are having fun that is the main thing. It just would not fit the the idea of fun of anyone I play with.</p></blockquote><p></p>
[QUOTE="Essafah, post: 7956308, member: 16472"] The problem I have with the way you are running the game is that I actually like combat encounters. Many players like seeing their awesome cool abilities work and be fun. By pushing towards fewer and more deadly encounters basically the players don't get to see the abilities work really well all that often or if they do those abilities have minimal impact because the monsters are so powerful. The PCs never feel like heroes. They just feel like every combat is a grind fest. If you like that cool but as a DM I don't like to have that kind of play and as a player I absolutely would not play in that kind of game. I am not knocking it per se and if you and your players are having fun that is the main thing. It just would not fit the the idea of fun of anyone I play with. [/QUOTE]
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Is 5e "Easy Mode?"
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