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Community
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Is 5e "Easy Mode?"
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<blockquote data-quote="Monayuris" data-source="post: 7956338" data-attributes="member: 6859536"><p>The problem is that 3.5 and other modern D&D's shot a little too far over heroic fantasy for my tastes. My 5E group is only level 5 and they can fly at will, have the ability to allow all of them to breathe underwater, see in complete darkness (including magical darkness), not need to consume rations or forage for food, be able to get stealth at any time, they never run out of spells or healing (spell caster heavy party which is something 5E encourages).</p><p></p><p>To me level 5 should be Game of Thrones not the Avengers.</p><p></p><p>Personally, if I screwed up such that my character dies or is taken out for the encounter, then it is my own darn fault and I probably deserved it. I played poorly and suffered the consequences. I'll root for my other players and work on doing better next time.</p><p></p><p></p><p>Except OSR games aren't Budlight or Coors. They are Belgian Whites when you prefer IPAs. Equally interesting and compelling craft beer that can be appreciated by those who appreciate a great beer. They're just not the kind you personally like. I am someone who loves IPA's but despise Belgians... so it can happen. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>True. </p><p></p><p>I've always maintained that if you play OSR games by the rules, these instant death encounters happen a lot less often than public perception seems to imply. I've been running OSR style games for over ten years. Character deaths happen often enough but they usually happen when a player does something foolish or the combat takes a turn for the worse. I've never had a total party kill and I've never had an unpreventable instant death.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 7956338, member: 6859536"] The problem is that 3.5 and other modern D&D's shot a little too far over heroic fantasy for my tastes. My 5E group is only level 5 and they can fly at will, have the ability to allow all of them to breathe underwater, see in complete darkness (including magical darkness), not need to consume rations or forage for food, be able to get stealth at any time, they never run out of spells or healing (spell caster heavy party which is something 5E encourages). To me level 5 should be Game of Thrones not the Avengers. Personally, if I screwed up such that my character dies or is taken out for the encounter, then it is my own darn fault and I probably deserved it. I played poorly and suffered the consequences. I'll root for my other players and work on doing better next time. Except OSR games aren't Budlight or Coors. They are Belgian Whites when you prefer IPAs. Equally interesting and compelling craft beer that can be appreciated by those who appreciate a great beer. They're just not the kind you personally like. I am someone who loves IPA's but despise Belgians... so it can happen. :) True. I've always maintained that if you play OSR games by the rules, these instant death encounters happen a lot less often than public perception seems to imply. I've been running OSR style games for over ten years. Character deaths happen often enough but they usually happen when a player does something foolish or the combat takes a turn for the worse. I've never had a total party kill and I've never had an unpreventable instant death. [/QUOTE]
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