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Is 5e "Easy Mode?"
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<blockquote data-quote="Essafah" data-source="post: 7956448" data-attributes="member: 16472"><p>Fair enough. You like mundane fantasy with Joe average characters. That sounds staid and not fun at all but if you have a group of players that has buy-in on that (and I mean actual buy-in not assumed or forced buy-in) then that means you and your group are having fun. This is good. It is not the baseline of D&D since 2E but one thing that is good about RPGs: they can be customized to taste.</p><p></p><p></p><p></p><p></p><p>Yes. You are correct the average encounter of standard difficulty is not meant to kill the PCs barring really stupid decisions or uniquely ill luck. Instead they are designed to use resources, move the story along, and have the PCs feel like they matter and are accomplishing something in a cinematic fashion like larger than heroes. </p><p></p><p>The choices the characters make and how they play the game still matters very much. Even if the PCs accomplish their goal for example how they go about it and the choices they make as well as other factors like the length of time it took to reach a certain point can have interesting consequences. </p><p></p><p>Yes. The character's abilities are important because again not since 2E is the default that the PCs are Danny Devito who just decided one day to adventure. They are a cut above the average person in terms of stats by default. Also, let's be clear; this is not unique to 5E. This has been the default since 3rd edition and people seem to like it despite the very vocal OSR protests.</p><p></p><p></p><p></p><p>No. Nostalgia is not a hipster fade. Clearly, the OSR who look at back at 1E/2E style games with rose colored glasses are nostalgic. In their nostalgia they forget the numerous house rules and outright ignoring of the rules that a lot of groups (I would dare say the majority) had to make the game playable and enjoyable. </p><p></p><p></p><p></p><p></p><p>Cool. You like what you like. I would say survival horror is pretty accurate description however. Have you ever tried games like Warhammer Fantasy Role-play, Zweihander, Hackmaster, and so forth? I honestly think they would be more to your taste.</p></blockquote><p></p>
[QUOTE="Essafah, post: 7956448, member: 16472"] Fair enough. You like mundane fantasy with Joe average characters. That sounds staid and not fun at all but if you have a group of players that has buy-in on that (and I mean actual buy-in not assumed or forced buy-in) then that means you and your group are having fun. This is good. It is not the baseline of D&D since 2E but one thing that is good about RPGs: they can be customized to taste. Yes. You are correct the average encounter of standard difficulty is not meant to kill the PCs barring really stupid decisions or uniquely ill luck. Instead they are designed to use resources, move the story along, and have the PCs feel like they matter and are accomplishing something in a cinematic fashion like larger than heroes. The choices the characters make and how they play the game still matters very much. Even if the PCs accomplish their goal for example how they go about it and the choices they make as well as other factors like the length of time it took to reach a certain point can have interesting consequences. Yes. The character's abilities are important because again not since 2E is the default that the PCs are Danny Devito who just decided one day to adventure. They are a cut above the average person in terms of stats by default. Also, let's be clear; this is not unique to 5E. This has been the default since 3rd edition and people seem to like it despite the very vocal OSR protests. No. Nostalgia is not a hipster fade. Clearly, the OSR who look at back at 1E/2E style games with rose colored glasses are nostalgic. In their nostalgia they forget the numerous house rules and outright ignoring of the rules that a lot of groups (I would dare say the majority) had to make the game playable and enjoyable. Cool. You like what you like. I would say survival horror is pretty accurate description however. Have you ever tried games like Warhammer Fantasy Role-play, Zweihander, Hackmaster, and so forth? I honestly think they would be more to your taste. [/QUOTE]
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