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Is 5e "Easy Mode?"
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<blockquote data-quote="Ilbranteloth" data-source="post: 7956651" data-attributes="member: 6778044"><p>Temporal constraints in what way? You mean that there's some sort of deadline that they can't miss? That just doesn't apply in most of the adventures my players get involved in. Most of them time we're a much more laid-back exploration type of campaign driven by the choices and actions of the PCs, rather than a plot- or event-driven adventure that compels them to do something.</p><p></p><p>So no, 90 percent of the time I don't have temporal constraints, and for the most part I don't have quests either. And no, I "shouldn't be doing them 90 percent of the time" because we've loved doing what we've been doing for over 30 years.</p><p></p><p>My objection to the new version of the spell is that it implies that I have to change my campaign to fit their changes. It's not a big deal for us, we just didn't go along with the new ritual spell rules. We like when the spellcasters have to choose non-combat oriented spells for whatever it is they have decided to do that day. </p><p></p><p>That's not to say that others can't do that or it's bad. It's just not our style.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7956651, member: 6778044"] Temporal constraints in what way? You mean that there's some sort of deadline that they can't miss? That just doesn't apply in most of the adventures my players get involved in. Most of them time we're a much more laid-back exploration type of campaign driven by the choices and actions of the PCs, rather than a plot- or event-driven adventure that compels them to do something. So no, 90 percent of the time I don't have temporal constraints, and for the most part I don't have quests either. And no, I "shouldn't be doing them 90 percent of the time" because we've loved doing what we've been doing for over 30 years. My objection to the new version of the spell is that it implies that I have to change my campaign to fit their changes. It's not a big deal for us, we just didn't go along with the new ritual spell rules. We like when the spellcasters have to choose non-combat oriented spells for whatever it is they have decided to do that day. That's not to say that others can't do that or it's bad. It's just not our style. [/QUOTE]
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