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Is 5e "Easy Mode?"
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<blockquote data-quote="tetrasodium" data-source="post: 7957263" data-attributes="member: 93670"><p>oops your right. Layout is one of those areas where 3.5 could be pretty bad. This is from phb174</p><p>[ATTACH=full]120508[/ATTACH]</p><p>and this140</p><p>[ATTACH=full]120509[/ATTACH]</p><p>They aren't in conflict as they apply to different things, but the example with alice still runs into problems if she were to cast a more powerful spell with a 1 round cast time like...</p><p>antilife shell, Cal Lightning, Dominate animal/person, enthrall, firestorm, insect plague, modify memory, sleep, statue, summon monster & many more. More importantly there is a mechanic the gm can draw from , as soon as alice said "I'm going to cast fireball" they could say "this is a civil meeting you are at, that's going to be a full round casting in order to get your wand readied & body positioned to begin and finish casting so $frenemy is probably going to just interrupt you by throwing his wine glass in your face." A GM could even houserule that certain spells go from 1 action to 1 round at their table similar to all those threads we saw recently about removing offensive cantrips if they wanted the style of play we accidentally(maybe intentionally?) used back then. </p><p></p><p>In 5e there are too many safeguards like that & tactical combat/sane flanking & facing rules that were removed and/or defanged to the point of irrelevance & trying to add them back in or just build new ones leads to too many interactions that result in fighting the system like dmg251/252. The variant rule as written is obviously not even close to filling the needs of someone who wants meaningful tactical combat as garth pointed out <a href="https://www.enworld.org/threads/is-5e-easy-mode.671147/post-7957077" target="_blank">earlier</a>. Perhaps there was even an original version that did at one point & they noticed the same fear problems he pointed out <a href="https://www.enworld.org/threads/is-5e-easy-mode.671147/post-7957056" target="_blank">earlier</a> but rather than fix fear they stripped the variant's down & gave a half baked set of tactical combat rules.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7957263, member: 93670"] oops your right. Layout is one of those areas where 3.5 could be pretty bad. This is from phb174 [ATTACH type="full"]120508[/ATTACH] and this140 [ATTACH type="full"]120509[/ATTACH] They aren't in conflict as they apply to different things, but the example with alice still runs into problems if she were to cast a more powerful spell with a 1 round cast time like... antilife shell, Cal Lightning, Dominate animal/person, enthrall, firestorm, insect plague, modify memory, sleep, statue, summon monster & many more. More importantly there is a mechanic the gm can draw from , as soon as alice said "I'm going to cast fireball" they could say "this is a civil meeting you are at, that's going to be a full round casting in order to get your wand readied & body positioned to begin and finish casting so $frenemy is probably going to just interrupt you by throwing his wine glass in your face." A GM could even houserule that certain spells go from 1 action to 1 round at their table similar to all those threads we saw recently about removing offensive cantrips if they wanted the style of play we accidentally(maybe intentionally?) used back then. In 5e there are too many safeguards like that & tactical combat/sane flanking & facing rules that were removed and/or defanged to the point of irrelevance & trying to add them back in or just build new ones leads to too many interactions that result in fighting the system like dmg251/252. The variant rule as written is obviously not even close to filling the needs of someone who wants meaningful tactical combat as garth pointed out [URL='https://www.enworld.org/threads/is-5e-easy-mode.671147/post-7957077']earlier[/URL]. Perhaps there was even an original version that did at one point & they noticed the same fear problems he pointed out [URL='https://www.enworld.org/threads/is-5e-easy-mode.671147/post-7957056']earlier[/URL] but rather than fix fear they stripped the variant's down & gave a half baked set of tactical combat rules. [/QUOTE]
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