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Is 5e "Easy Mode?"
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7957975" data-attributes="member: 6802951"><p>Would the first example be considered differently if the character had taken a significant amount of poison damage?</p><p></p><p>As a pure example, a trap in one system has a 50% chance to kill a character. A trap in another deals 50% of their HP.</p><p>In one,either the character either knows of the existence of the threat and can start taking measures against that knowing that the ext one could kill them, or they're dead.</p><p>In the other, they know of the threat and can start taking measures, knowing that the next one will probably kill them.</p><p></p><p>There is suspense either way.</p><p></p><p> It isn't and doesn't have to be objective. The complaint is valid for them. </p><p>It might not be an issue for most of the users of 5e, but it is for them, and likely some other users as well.</p><p></p><p>I agree that just venting about it might not achieve much, but asking for help with the their problem is perfectly logical. Whether we're thinking up houserules or suggesting DMsguild products that solve the issue, to help with a problem, we have to accept that it exists.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7957975, member: 6802951"] Would the first example be considered differently if the character had taken a significant amount of poison damage? As a pure example, a trap in one system has a 50% chance to kill a character. A trap in another deals 50% of their HP. In one,either the character either knows of the existence of the threat and can start taking measures against that knowing that the ext one could kill them, or they're dead. In the other, they know of the threat and can start taking measures, knowing that the next one will probably kill them. There is suspense either way. It isn't and doesn't have to be objective. The complaint is valid for them. It might not be an issue for most of the users of 5e, but it is for them, and likely some other users as well. I agree that just venting about it might not achieve much, but asking for help with the their problem is perfectly logical. Whether we're thinking up houserules or suggesting DMsguild products that solve the issue, to help with a problem, we have to accept that it exists. [/QUOTE]
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