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Is 5e Heroic, or SUPER-heroic?
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<blockquote data-quote="TheSword" data-source="post: 8073725" data-attributes="member: 6879661"><p>Ok I think maybe perspective has been lost somewhere here. It’s been pointed out that the OP </p><p>may not have been talking about superheroes per se. However as you’re pressing the point I’m happy to continue.</p><p></p><p></p><p>You are arguing two fallacies...Firstly that the existence of a thing at all is sufficient to make it a trend. Sherlock Holme’s single returning foe out of dozens if not hundreds of cases doesn’t make Sherlocks foes recurrent.</p><p></p><p>Second fallacy is that in order for something to be a feature of a genre it has to be exclusive to that genre. The fact that Palpatine came back from the dead doesn’t mean Star Wars is superhero fiction, neither does it stop recurrent villains being a feature of superhero fiction.</p><p></p><p>I’m unclear, are you agreeing that these are the features of superhero fiction? I didn’t make the list obviously. If they aren’t what are the features of superhero fiction would you say? I made it quite clear that these were general trends but I’m struggling to think of a superhero that doesn’t fit most of these features.</p><p></p><p>It’s interesting that you don’t think recurrent villains are a feature of superhero fiction I would have thought that was one of the classic tropes. Are you perhaps confusing the medium of comics with superhero fiction?</p><p></p><p>You seem to be arguing two fallacies...Firstly that the existence of a thing at all is sufficient to make it a trend. Sherlock Holme’s single returning foe out of dozens if not hundreds of cases doesn’t make Sherlock’s foes recurrent.</p><p></p><p>Your second fallacy is th in order for something to be a feature of a genre it has to be exclusive to that genre. The fact that Palpatine came back from the dead doesn’t mean Star Wars is superhero fiction, neither does it stop recurrent villains being a feature of superhero fiction.</p><p></p><p>You might find it passé but make a list of the superheroes with secret identities and the ones that don’t then come back to me. superhero names are themselves a form of dual identity. What D&D character calls themselves by two distinct personalit unless they’ve chosen to make it part of their</p><p></p><p>Actual raising from the dead seems to be pretty damn rare. In my experience most players upon death just create a brand new character. I’m aware that some groups start back at lvl1 if they do that or are punished in some form in which case but I get the impression that is relatively uncommon and isn’t intended as the normal mode of play. I can count on one hand the number of resurrections/raising that has happened across hundreds and hundreds of PCs across the groups I’ve played with.</p><p></p><p>That you borrow from lots of different genres for character ideas is cool. As I said I love that 5e can let you play a murder mystery session but let’s not pretend that session for most parties would look like Murder She Wrote. Jessica and three other pals don’t take out long swords and smite the murderer when they refuse to surrender. <img class="smilie smilie--emoji" alt="😜" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61c.png" title="Winking face with tongue :stuck_out_tongue_winking_eye:" data-shortname=":stuck_out_tongue_winking_eye:" loading="lazy" width="64" height="64" /> I presume when you crib Jurassic Park you don’t travel to a modern laboratory being readied for modern tourists? Whereas superhero fiction actually feeds off and encourages the anachronism to generate ideas for storylines. They encourage the dislocation rather than just borrow ideas. This is very rare in d&d products... barrier peaks and Iron gods being the only times I’m aware of.</p><p></p><p>I have no problem with superhero fiction. I just don’t think it fits the mold of most normal d&d games. Blurring the boundaries can be fun though.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8073725, member: 6879661"] Ok I think maybe perspective has been lost somewhere here. It’s been pointed out that the OP may not have been talking about superheroes per se. However as you’re pressing the point I’m happy to continue. You are arguing two fallacies...Firstly that the existence of a thing at all is sufficient to make it a trend. Sherlock Holme’s single returning foe out of dozens if not hundreds of cases doesn’t make Sherlocks foes recurrent. Second fallacy is that in order for something to be a feature of a genre it has to be exclusive to that genre. The fact that Palpatine came back from the dead doesn’t mean Star Wars is superhero fiction, neither does it stop recurrent villains being a feature of superhero fiction. I’m unclear, are you agreeing that these are the features of superhero fiction? I didn’t make the list obviously. If they aren’t what are the features of superhero fiction would you say? I made it quite clear that these were general trends but I’m struggling to think of a superhero that doesn’t fit most of these features. It’s interesting that you don’t think recurrent villains are a feature of superhero fiction I would have thought that was one of the classic tropes. Are you perhaps confusing the medium of comics with superhero fiction? You seem to be arguing two fallacies...Firstly that the existence of a thing at all is sufficient to make it a trend. Sherlock Holme’s single returning foe out of dozens if not hundreds of cases doesn’t make Sherlock’s foes recurrent. Your second fallacy is th in order for something to be a feature of a genre it has to be exclusive to that genre. The fact that Palpatine came back from the dead doesn’t mean Star Wars is superhero fiction, neither does it stop recurrent villains being a feature of superhero fiction. You might find it passé but make a list of the superheroes with secret identities and the ones that don’t then come back to me. superhero names are themselves a form of dual identity. What D&D character calls themselves by two distinct personalit unless they’ve chosen to make it part of their Actual raising from the dead seems to be pretty damn rare. In my experience most players upon death just create a brand new character. I’m aware that some groups start back at lvl1 if they do that or are punished in some form in which case but I get the impression that is relatively uncommon and isn’t intended as the normal mode of play. I can count on one hand the number of resurrections/raising that has happened across hundreds and hundreds of PCs across the groups I’ve played with. That you borrow from lots of different genres for character ideas is cool. As I said I love that 5e can let you play a murder mystery session but let’s not pretend that session for most parties would look like Murder She Wrote. Jessica and three other pals don’t take out long swords and smite the murderer when they refuse to surrender. 😜 I presume when you crib Jurassic Park you don’t travel to a modern laboratory being readied for modern tourists? Whereas superhero fiction actually feeds off and encourages the anachronism to generate ideas for storylines. They encourage the dislocation rather than just borrow ideas. This is very rare in d&d products... barrier peaks and Iron gods being the only times I’m aware of. I have no problem with superhero fiction. I just don’t think it fits the mold of most normal d&d games. Blurring the boundaries can be fun though. [/QUOTE]
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