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Is 5e really that different?
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<blockquote data-quote="Shardstone" data-source="post: 8552017" data-attributes="member: 6807784"><p>It has. For example, just recently, Cubicle 7 was talking about how their 5E Middle Earth game vastly outsold The One Ring, and that the markets or both games were completely different. Speaking as a publisher myself, this is my experience too; 5E is the market, and everything else is actually a far smaller, adjacent market that just baaaarely benefits enough to keep on growing a bit every year. But the gulf between other RPGs and 5E is literally so big that its hard to fathom.</p><p></p><p>For example, let's look at the 2nd Edition of The One Ring. Over a million dollars in the Kickstarter. Thousands of people backed it, and there will probably be tens of thousands of players.</p><p></p><p>In 2014, the DND Next playtest had 500,000 people involved. Already an order of magnitude bigger. In 2017, it was estimated there are 12-15 million players worldwide. Let's be conservative and drop that to 10 million. Literally so much bigger then The One Ring that its like comparing a street food truck to McDonalds. And in 2020, D&D only got bigger.</p><p></p><p>The non-5E market is a blip on the radar. The 5E market is where the actual market is at. And this is the source of a lot of the deepest frustrations IMO in the entire TTRPG scene.</p></blockquote><p></p>
[QUOTE="Shardstone, post: 8552017, member: 6807784"] It has. For example, just recently, Cubicle 7 was talking about how their 5E Middle Earth game vastly outsold The One Ring, and that the markets or both games were completely different. Speaking as a publisher myself, this is my experience too; 5E is the market, and everything else is actually a far smaller, adjacent market that just baaaarely benefits enough to keep on growing a bit every year. But the gulf between other RPGs and 5E is literally so big that its hard to fathom. For example, let's look at the 2nd Edition of The One Ring. Over a million dollars in the Kickstarter. Thousands of people backed it, and there will probably be tens of thousands of players. In 2014, the DND Next playtest had 500,000 people involved. Already an order of magnitude bigger. In 2017, it was estimated there are 12-15 million players worldwide. Let's be conservative and drop that to 10 million. Literally so much bigger then The One Ring that its like comparing a street food truck to McDonalds. And in 2020, D&D only got bigger. The non-5E market is a blip on the radar. The 5E market is where the actual market is at. And this is the source of a lot of the deepest frustrations IMO in the entire TTRPG scene. [/QUOTE]
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