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Is 5e really that different?
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<blockquote data-quote="TerraDave" data-source="post: 8552461" data-attributes="member: 22260"><p>5e is pretty good. There are a few things:</p><p></p><p>*You have to be selective not just with 3pp stuff but also with official splats and adventures. </p><p></p><p>*There is a potential nova problem when PCs can easily rest and recover.</p><p></p><p>*I don't know about EZ mode, but low level characters remain pretty death prone. </p><p></p><p>*You sometimes see cheezy builds or build advice, which often depends on a certain interpretation of the rules or non-core material.</p><p></p><p>*Some options are probably a little better then others, though in practice many kinds of characters are viable. </p><p></p><p>*Beyond 10th level things can get a little whacky. </p><p></p><p></p><p>So, in conclusion, its not really different at all. It shows a huge amount of continuity with older editions.</p></blockquote><p></p>
[QUOTE="TerraDave, post: 8552461, member: 22260"] 5e is pretty good. There are a few things: *You have to be selective not just with 3pp stuff but also with official splats and adventures. *There is a potential nova problem when PCs can easily rest and recover. *I don't know about EZ mode, but low level characters remain pretty death prone. *You sometimes see cheezy builds or build advice, which often depends on a certain interpretation of the rules or non-core material. *Some options are probably a little better then others, though in practice many kinds of characters are viable. *Beyond 10th level things can get a little whacky. So, in conclusion, its not really different at all. It shows a huge amount of continuity with older editions. [/QUOTE]
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Is 5e really that different?
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