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Is 5e really that different?
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<blockquote data-quote="dave2008" data-source="post: 8554366" data-attributes="member: 83242"><p>So you are just talking about the encounter building guidelines and you determine 5e is easy? That seems to be a very narrow and small group of rules to define the entire edition as "easy" IMO. However, I agree that the encounter guidelines are set up to be easy (just look at the definition of "Deadly"), they are telling you that. So if you use them straight up, that shouldn't be surprising. However, there is nothing in the RAW stopping you from using more difficult encounters. I mean "<a href="https://www.enworld.org/threads/encounter-building-its-not-deadly-its-epic.682439/" target="_blank">Epic Encounters</a>" are also RAW and much more challenging.</p><p></p><p>Why should a like level (and by this I assume you mean CR) encounter be hard (not the guideline definition, but really hard)? That is not what the numbers of the encounter suggest it will be. You would need an epic encounter for that IMO.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8554366, member: 83242"] So you are just talking about the encounter building guidelines and you determine 5e is easy? That seems to be a very narrow and small group of rules to define the entire edition as "easy" IMO. However, I agree that the encounter guidelines are set up to be easy (just look at the definition of "Deadly"), they are telling you that. So if you use them straight up, that shouldn't be surprising. However, there is nothing in the RAW stopping you from using more difficult encounters. I mean "[URL='https://www.enworld.org/threads/encounter-building-its-not-deadly-its-epic.682439/']Epic Encounters[/URL]" are also RAW and much more challenging. Why should a like level (and by this I assume you mean CR) encounter be hard (not the guideline definition, but really hard)? That is not what the numbers of the encounter suggest it will be. You would need an epic encounter for that IMO. [/QUOTE]
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Is 5e really that different?
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