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Is 5e the Least-Challenging Edition of D&D?
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<blockquote data-quote="Neonchameleon" data-source="post: 7923474" data-attributes="member: 87792"><p>Because the spells aren't <em>their </em>HP pool. The spells belong to the spellcasters.</p><p></p><p></p><p></p><p>And long term attrition works in <em>any</em> version of D&D where you sufficiently pressure the players. There may be an exception for 3.5 with 8 hour rope tricks.</p><p></p><p></p><p></p><p>As someone whose first two RPGs were GURPS and Warhammer Fantasy Roleplay, any game in which you can take a crossbow bolt to the face for max damage and not suffer long term consequences or shock and wound penalties you're treating combat as a sport in which the enemy are wielding nerf weapons rather than actual weaponry. MMA is no less of a sport than boxing just because the gloves are thinner and kicks are allowed. Indeed, with the <em>longest </em>recovery times being about as long as long term fatigue, and literally no long term consequences for things that should be fatal other than in the rare case of an accident the D&D hit point model isn't so close to MMA as it is to Professional Wrestling.</p><p></p><p>Now please stop with that smug and insulting edition warring analogy in the near consequence-free combat-as-professional-wrestling game.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 7923474, member: 87792"] Because the spells aren't [I]their [/I]HP pool. The spells belong to the spellcasters. And long term attrition works in [I]any[/I] version of D&D where you sufficiently pressure the players. There may be an exception for 3.5 with 8 hour rope tricks. As someone whose first two RPGs were GURPS and Warhammer Fantasy Roleplay, any game in which you can take a crossbow bolt to the face for max damage and not suffer long term consequences or shock and wound penalties you're treating combat as a sport in which the enemy are wielding nerf weapons rather than actual weaponry. MMA is no less of a sport than boxing just because the gloves are thinner and kicks are allowed. Indeed, with the [I]longest [/I]recovery times being about as long as long term fatigue, and literally no long term consequences for things that should be fatal other than in the rare case of an accident the D&D hit point model isn't so close to MMA as it is to Professional Wrestling. Now please stop with that smug and insulting edition warring analogy in the near consequence-free combat-as-professional-wrestling game. [/QUOTE]
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Is 5e the Least-Challenging Edition of D&D?
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