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Community
General Tabletop Discussion
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Is 5e the Least-Challenging Edition of D&D?
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<blockquote data-quote="Undrave" data-source="post: 7925011" data-attributes="member: 7015698"><p>Level drain and ability drain are just a really REALLY obnoxious mechanic filled with fiddly bits. And most often they're just rendered moot by having the right spell. Like the Clay Golem's max HP drain. You either have Greater Restoration or you go back into town and spend money on it... it's not really challenging, just punishing the tank for taking hits, thus doing its job...</p><p></p><p>The 4e Disease track system is another thing they shouldn't have left behind and instead use it for curses and stuff.</p><p></p><p>The problem with stuff like level drain, and incorporeal being too strong and rust monsters and needing buff spells to evade save or die effect... it really just punished the mundanes.</p><p></p><p>It's AGAIN more stuff that makes Magic the be-all end-all of DnD Problem Solving. Most of the 'challenges' end up being simply a way to say 'you must be THIS magical to win'. You either ABSOLUTELY need a full caster or deck out characters in golf-bags worth of magical loot.</p><p></p><p>It honestly irks me. The game is already 80% casters...</p></blockquote><p></p>
[QUOTE="Undrave, post: 7925011, member: 7015698"] Level drain and ability drain are just a really REALLY obnoxious mechanic filled with fiddly bits. And most often they're just rendered moot by having the right spell. Like the Clay Golem's max HP drain. You either have Greater Restoration or you go back into town and spend money on it... it's not really challenging, just punishing the tank for taking hits, thus doing its job... The 4e Disease track system is another thing they shouldn't have left behind and instead use it for curses and stuff. The problem with stuff like level drain, and incorporeal being too strong and rust monsters and needing buff spells to evade save or die effect... it really just punished the mundanes. It's AGAIN more stuff that makes Magic the be-all end-all of DnD Problem Solving. Most of the 'challenges' end up being simply a way to say 'you must be THIS magical to win'. You either ABSOLUTELY need a full caster or deck out characters in golf-bags worth of magical loot. It honestly irks me. The game is already 80% casters... [/QUOTE]
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Community
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Is 5e the Least-Challenging Edition of D&D?
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