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General Tabletop Discussion
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Is 5e the Least-Challenging Edition of D&D?
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<blockquote data-quote="tetrasodium" data-source="post: 7931157" data-attributes="member: 93670"><p>"alone" I've also talked at length about how monsters with scary effects like ghoul/whight/trog/rust monster/ooze/etc were scaled back so far that they were defanged & no longer particularly scary... I've also talked about how 5e gives pc's a damage reduction equal to current hp up to max hp that can be completely negated with a single 1d4 healing word over & over again... I've also talked about how combined with dialing back the hurt on baddy save or x effects like life drain & such the opportunity cost to have "enough but not too much" was affected from moving from vancian to spontanious casting on top of toning back the effects themselves. I've also talked about how that same vancian to spontanious casting switch made it possilble to ignore things like heal kit dependency & slow natural healing by just dumping any leftover spell slots up to just enough in case of surprise attack into the right amount of heals before recovering all of those slots plus the ones used being $class since the last time the party decided to sleep for the night rather than aim for forced march penalties & not get all their stuff back.. I'm sure that I've also talked about quite a bit else through this thread.and am not alone in talking about those things..... If you wanted to discuss something without the weight of the thread you were discussing them in being relevant in any way there's a new thread button for that but you didn't use that button</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7931157, member: 93670"] "alone" I've also talked at length about how monsters with scary effects like ghoul/whight/trog/rust monster/ooze/etc were scaled back so far that they were defanged & no longer particularly scary... I've also talked about how 5e gives pc's a damage reduction equal to current hp up to max hp that can be completely negated with a single 1d4 healing word over & over again... I've also talked about how combined with dialing back the hurt on baddy save or x effects like life drain & such the opportunity cost to have "enough but not too much" was affected from moving from vancian to spontanious casting on top of toning back the effects themselves. I've also talked about how that same vancian to spontanious casting switch made it possilble to ignore things like heal kit dependency & slow natural healing by just dumping any leftover spell slots up to just enough in case of surprise attack into the right amount of heals before recovering all of those slots plus the ones used being $class since the last time the party decided to sleep for the night rather than aim for forced march penalties & not get all their stuff back.. I'm sure that I've also talked about quite a bit else through this thread.and am not alone in talking about those things..... If you wanted to discuss something without the weight of the thread you were discussing them in being relevant in any way there's a new thread button for that but you didn't use that button [/QUOTE]
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Community
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Is 5e the Least-Challenging Edition of D&D?
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