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Is 5e the Least-Challenging Edition of D&D?
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<blockquote data-quote="Helldritch" data-source="post: 7936121" data-attributes="member: 6855114"><p>Well, not all monsters are required either. I perfectly know about the designs and goals of the 5ed. I, like many of us here, participated in the playtests. Here we're talking about challenge and what could've been done to enhance the lethality of this edition.</p><p></p><p>A mention like: "Monsters' immunities should become simple resistances if you do not use magic weapons in your campaign." This kind of mention or warning would have been ample enough and I think it had been pointed out in the playtest comments at some point. And do you know a lot of campaign that do not have any magic weapons at all? Or at the very least the spell magic weapon? Or simple cantrips?</p><p></p><p>What they did right is the higher "+" required weapons to hit a monster. The +2 (or higher) to hit a monster was not my cup of tea (even if I went alongside it in earlier editions). But Iron, Silver and Adamatine were quite ok in my book. A few elemental resistance here and there also promote cantrip variety. And resistance to a damage type would not be that unbalancing (barbarians have this power, so why shouldn't some monsters too?).</p><p></p><p>Don't get me wrong. I do consider 5ed to be the best compromise between 1ed and all the others. It is just that I would've like a wee bit more crunch on the monster part.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7936121, member: 6855114"] Well, not all monsters are required either. I perfectly know about the designs and goals of the 5ed. I, like many of us here, participated in the playtests. Here we're talking about challenge and what could've been done to enhance the lethality of this edition. A mention like: "Monsters' immunities should become simple resistances if you do not use magic weapons in your campaign." This kind of mention or warning would have been ample enough and I think it had been pointed out in the playtest comments at some point. And do you know a lot of campaign that do not have any magic weapons at all? Or at the very least the spell magic weapon? Or simple cantrips? What they did right is the higher "+" required weapons to hit a monster. The +2 (or higher) to hit a monster was not my cup of tea (even if I went alongside it in earlier editions). But Iron, Silver and Adamatine were quite ok in my book. A few elemental resistance here and there also promote cantrip variety. And resistance to a damage type would not be that unbalancing (barbarians have this power, so why shouldn't some monsters too?). Don't get me wrong. I do consider 5ed to be the best compromise between 1ed and all the others. It is just that I would've like a wee bit more crunch on the monster part. [/QUOTE]
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Is 5e the Least-Challenging Edition of D&D?
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