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Is 5e the Least-Challenging Edition of D&D?
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<blockquote data-quote="fearsomepirate" data-source="post: 7940282" data-attributes="member: 7021420"><p>IIRC Mike Mearls said at one point that he really didn't think any of that stuff was fun, so they more or less clipped it out of 5e with little more than a token gesture. There's still a lot of 4e DNA left in 5e, with how the design is mostly centered on the combat engine. It's too bad they couldn't find a way to make surviving in the wilderness, exfiltrating from the dungeon with your loot, and all that more engaging.</p><p></p><p>As far as the combat engine itself goes, perhaps the biggest thing missing is any sense that a particular brutal battle has any lingering effects. No weapons are ruined, no armor is left in tatters, no bones are broken, nobody is crippled, etc. Getting a good night's sleep hits the reset button on everything except Petrification. In my games, I add a level of exhaustion every time you get knocked out by damage, and that has changed things up a little bit.</p><p></p><p>Also, most people forget that if you are in the dark and relying on your Darkvision, your Passive Perception takes a -5 penalty and your active Perception rolls are at disadvantage.</p></blockquote><p></p>
[QUOTE="fearsomepirate, post: 7940282, member: 7021420"] IIRC Mike Mearls said at one point that he really didn't think any of that stuff was fun, so they more or less clipped it out of 5e with little more than a token gesture. There's still a lot of 4e DNA left in 5e, with how the design is mostly centered on the combat engine. It's too bad they couldn't find a way to make surviving in the wilderness, exfiltrating from the dungeon with your loot, and all that more engaging. As far as the combat engine itself goes, perhaps the biggest thing missing is any sense that a particular brutal battle has any lingering effects. No weapons are ruined, no armor is left in tatters, no bones are broken, nobody is crippled, etc. Getting a good night's sleep hits the reset button on everything except Petrification. In my games, I add a level of exhaustion every time you get knocked out by damage, and that has changed things up a little bit. Also, most people forget that if you are in the dark and relying on your Darkvision, your Passive Perception takes a -5 penalty and your active Perception rolls are at disadvantage. [/QUOTE]
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Is 5e the Least-Challenging Edition of D&D?
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