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Is 5e the Least-Challenging Edition of D&D?
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<blockquote data-quote="Sadras" data-source="post: 7940508" data-attributes="member: 6688277"><p>Yes that is true for all editions of the game though. However.</p><p>5e is less deadlier than 1e or 2e, and <em>one of the challenges of the game</em> (besides getting caught) is having your character survive combat. And let us not forget the combat pillar plays a significant role in D&D.</p><p>And since skills are easier (by your own words - refer below), you will find it generally easier to escape from the Drow Slavers using your 5e skills.</p><p></p><p></p><p>And like I said, survival is one of the challenges of the game.</p><p></p><p></p><p>Calling it another name, i.e. <em>coin flip</em> doesn't strengthen your argument.</p><p></p><p></p><p>Ah but the challenge is in bypassing the <em>coin flip</em> scenarios or minimising their effect so that you survive.</p><p></p><p></p><p></p><p>I point to where magic was more limited with no arcane traditions (and no cantrips) in prior editions thus making it more challenging for the wizard to survive and you respond by informing me of your dislike for the Vancian system. How is that relevant?</p><p></p><p></p><p></p><p>PCs with more hit points generally mean they can withstand more damage. Like you said it is a benefit, a benefit that was not there prior.</p><p></p><p></p><p></p><p>So 5e is easier. I'm glad we are in agreement.</p><p></p><p></p><p>If the likelihood of death decreases then that is one challenge within the game which is diminished</p><p></p><p></p><p></p><p>How about <strong>Does it make the game easier because more people can do this and that?</strong></p><p></p><p></p><p></p><p>Saved Ends does not provide the real challenging part of the game. There is no <em>thought provoking</em> decision.</p><p>Hmmm do I heal with a potion, a spell or should I Second Wind my hit points back? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p>Is that the kind of challenge you are looking for?</p><p></p><p>Save or Die provokes the need for real decisions for a real challenge.</p><p>Do we face the beast or not? Can we afford to die? What is my resurrection survival rate? If I lose another Constitution point I lose my modifier hit point altogether. I dunno guys is this really worth it?</p></blockquote><p></p>
[QUOTE="Sadras, post: 7940508, member: 6688277"] Yes that is true for all editions of the game though. However. 5e is less deadlier than 1e or 2e, and [I]one of the challenges of the game[/I] (besides getting caught) is having your character survive combat. And let us not forget the combat pillar plays a significant role in D&D. And since skills are easier (by your own words - refer below), you will find it generally easier to escape from the Drow Slavers using your 5e skills. And like I said, survival is one of the challenges of the game. Calling it another name, i.e. [I]coin flip[/I] doesn't strengthen your argument. Ah but the challenge is in bypassing the [I]coin flip[/I] scenarios or minimising their effect so that you survive. I point to where magic was more limited with no arcane traditions (and no cantrips) in prior editions thus making it more challenging for the wizard to survive and you respond by informing me of your dislike for the Vancian system. How is that relevant? PCs with more hit points generally mean they can withstand more damage. Like you said it is a benefit, a benefit that was not there prior. So 5e is easier. I'm glad we are in agreement. If the likelihood of death decreases then that is one challenge within the game which is diminished How about [B]Does it make the game easier because more people can do this and that?[/B] Saved Ends does not provide the real challenging part of the game. There is no [I]thought provoking[/I] decision. Hmmm do I heal with a potion, a spell or should I Second Wind my hit points back? :rolleyes: Is that the kind of challenge you are looking for? Save or Die provokes the need for real decisions for a real challenge. Do we face the beast or not? Can we afford to die? What is my resurrection survival rate? If I lose another Constitution point I lose my modifier hit point altogether. I dunno guys is this really worth it? [/QUOTE]
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