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Is 5e the Least-Challenging Edition of D&D?
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<blockquote data-quote="Helldritch" data-source="post: 7954905" data-attributes="member: 6855114"><p>You have an opinion, you share it and it is fine. We have an other one. The challenge of any edition lies directly in the hands of the DM. If we were living close to each other, I'd invite you at my table to check how I play the game. TPK is a real possibility in my games and the only change I made in the rule is no full healing on long rest. You have to use HD for that. Strangely, all the other rules are as is and guess what? One mistake resulted in a TPK about three weeks ago. My second group almost got TPK the day after for about the same mistake. Now we're all in confinement so the games are stopped. But the challenge of any edition is solely on the DM's shoulders.</p><p></p><p>Where the 5ed made a mistake is in the guidelines they give to DM (young and old). They should've been clearer about the 6-8 encounters per day and how to enforce it without going into absurdity. Not enough encounters makes it too easy to go nova without consequences and thus the appearance that the 5ed is easy mode. The encounter guidelines are also a bit blurry when it comes to group higher than 4. The encounters becomes a lot more swingy when your players are 5 or 6 and you adjust the difficulty according to the guidelines ( in p.85? around?). But killing players with appropriate encounters (i.e. Not going overboard) is relatively easy once you get to think about it and do a bit of simulation by yourself.</p><p></p><p>The only real weakness of 5ed is about the solo BBEG. Especially for groups that are higher in numbers (mines are 6 players strong). They (BBEG) are not strong enough to challenge a group, if the group is fresh that is. You have to make some attrition before hand or the group will simply go nova and all will be ended in a few rounds (usually less than 5, sometimes even less). You either buff the BBEG or you give it some minions that the players will have to contend with as they attack the boss. I once shared my BBEG modification for a true solo challenge for high level characters. It works really well without too much modification to the BBEG stats themselves. I can always share it again if you will.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7954905, member: 6855114"] You have an opinion, you share it and it is fine. We have an other one. The challenge of any edition lies directly in the hands of the DM. If we were living close to each other, I'd invite you at my table to check how I play the game. TPK is a real possibility in my games and the only change I made in the rule is no full healing on long rest. You have to use HD for that. Strangely, all the other rules are as is and guess what? One mistake resulted in a TPK about three weeks ago. My second group almost got TPK the day after for about the same mistake. Now we're all in confinement so the games are stopped. But the challenge of any edition is solely on the DM's shoulders. Where the 5ed made a mistake is in the guidelines they give to DM (young and old). They should've been clearer about the 6-8 encounters per day and how to enforce it without going into absurdity. Not enough encounters makes it too easy to go nova without consequences and thus the appearance that the 5ed is easy mode. The encounter guidelines are also a bit blurry when it comes to group higher than 4. The encounters becomes a lot more swingy when your players are 5 or 6 and you adjust the difficulty according to the guidelines ( in p.85? around?). But killing players with appropriate encounters (i.e. Not going overboard) is relatively easy once you get to think about it and do a bit of simulation by yourself. The only real weakness of 5ed is about the solo BBEG. Especially for groups that are higher in numbers (mines are 6 players strong). They (BBEG) are not strong enough to challenge a group, if the group is fresh that is. You have to make some attrition before hand or the group will simply go nova and all will be ended in a few rounds (usually less than 5, sometimes even less). You either buff the BBEG or you give it some minions that the players will have to contend with as they attack the boss. I once shared my BBEG modification for a true solo challenge for high level characters. It works really well without too much modification to the BBEG stats themselves. I can always share it again if you will. [/QUOTE]
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