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General Tabletop Discussion
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Is 5e's Success Actually Bad for Other Games?
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<blockquote data-quote="Steampunkette" data-source="post: 8302139" data-attributes="member: 6796468"><p>You're definitely right that "Progress" as we imagine it is less of a linear series of reasonable events rather than birdshot flung at a wall covered in various nouns on slips of paper.</p><p></p><p>But even something as "Inevitable" as papyrus, or paper in general, isn't -actually- inevitable. Tons of cultures around the world never did invent it or anything like it and only came to learn about it when a different culture presented it to them. The ones with writing just wrote on the inside of bark, clay tablets, skinned goats, or stone.</p><p></p><p>Even if Games Workshop had come up with Fantasy Wargaming on their own without Chainmail and Gygax's influence there's no guarantee it ever would have had Roleplaying as a major component. </p><p></p><p>And unlike Paper, there's not been any other culture in the world that invented something similar in isolation. Because Wargaming was a niche community.</p><p></p><p>And the smaller that community is, the less likely for any one person to pop up and offer the same idea as Gygax. Especially since his unique perspective was created by... you guessed it.</p><p></p><p>A unique life made up of essentially flinging birdshot at a wall covered in nouns written on tiny pieces of paper.</p><p></p><p>Just layers and layers of chaos.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8302139, member: 6796468"] You're definitely right that "Progress" as we imagine it is less of a linear series of reasonable events rather than birdshot flung at a wall covered in various nouns on slips of paper. But even something as "Inevitable" as papyrus, or paper in general, isn't -actually- inevitable. Tons of cultures around the world never did invent it or anything like it and only came to learn about it when a different culture presented it to them. The ones with writing just wrote on the inside of bark, clay tablets, skinned goats, or stone. Even if Games Workshop had come up with Fantasy Wargaming on their own without Chainmail and Gygax's influence there's no guarantee it ever would have had Roleplaying as a major component. And unlike Paper, there's not been any other culture in the world that invented something similar in isolation. Because Wargaming was a niche community. And the smaller that community is, the less likely for any one person to pop up and offer the same idea as Gygax. Especially since his unique perspective was created by... you guessed it. A unique life made up of essentially flinging birdshot at a wall covered in nouns written on tiny pieces of paper. Just layers and layers of chaos. [/QUOTE]
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