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Is 5e's Success Actually Bad for Other Games?
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<blockquote data-quote="Enevhar Aldarion" data-source="post: 8304086" data-attributes="member: 6818233"><p>Sure it matters, if your goal is to be more than just comfortable, and want to turn your passion into a huge business, which you are doing, with all the product you have out. And it is good that what you put out is popular and you did not join the tens of thousands of others from the past 50 years in the RPG graveyard.</p><p></p><p>And some people must have a different definition of success. If a core rules book, and maybe a supplement or two, are all that are ever put out for a game, then I consider that a failure, If I invest in a set of core rules, I am doing so on the expectation that the supplements will continue, not dry up and disappear.</p></blockquote><p></p>
[QUOTE="Enevhar Aldarion, post: 8304086, member: 6818233"] Sure it matters, if your goal is to be more than just comfortable, and want to turn your passion into a huge business, which you are doing, with all the product you have out. And it is good that what you put out is popular and you did not join the tens of thousands of others from the past 50 years in the RPG graveyard. And some people must have a different definition of success. If a core rules book, and maybe a supplement or two, are all that are ever put out for a game, then I consider that a failure, If I invest in a set of core rules, I am doing so on the expectation that the supplements will continue, not dry up and disappear. [/QUOTE]
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Is 5e's Success Actually Bad for Other Games?
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