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General Tabletop Discussion
*Dungeons & Dragons
Is 5e's Success Actually Bad for Other Games?
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<blockquote data-quote="Aldarc" data-source="post: 8305322" data-attributes="member: 5142"><p>I saw one tweet recently where someone said that 4e did more for the indie creative scene than 5e ever did. I think I can see why:</p><p></p><p>This is when we see OSR pick up, including <em>Stars Without Number</em> (2010), <em>Dungeon Crawl Classics</em> (2012), and <em>Beyond the Wall & Other Adventures</em> (2013). </p><p></p><p><em>Eclipse Phase</em> and <em>Fiasco</em> both came out in 2009. Vincent Baker's <em>Apocalypse World</em>, the basis for the Powered by the Apocalypse system, was first published in 2010. <em>Cortex Plus</em> was published in 2010 (e.g., Smallville, Leverage), though due to ownership changes, it later gets repackaged as <em>Cortex Prime</em> in its 2017 Kickstarter. So is Green Ronin's <em>Dragon AGE RPG</em> system (2010), which will become <em>Fantasy AGE</em> (2015). Luke Crane's <em>Mouse Guard</em> was published in 2010. </p><p></p><p>Cubicle 7's <em>The One Ring Roleplaying Game</em> was published in 2011 as was John Harper's <em>Lady Blackbird</em> (2011). The PbtA-derived games of <em>Dungeon World</em> (2012-2013) and <em>Monsterhearts</em> (2012) are published during this time.</p><p></p><p>Then there was what feels like an eruption of games in 2013. <em>Fate Core</em> came out in 2013. Monte Cook's <em>Numenera</em> came out in 2013. Tweet and Heinsoo's <em>13th Age</em> came out in 2013. Fantasy Flight Game's <em>Star Wars Roleplaying Game</em>, which is the precursor of the Genesys System, was also published in 2013. Luke Crane and Thor Olavsrud's <em>Torchbearer</em> was also published in 2013. Robin Laws also published <em>Hillfolk </em>during this time (2013). Free League's <em>Mutant: Year Zero</em> system debuted in 2014.</p><p></p><p>A lot of current popular game systems of the indie or non-D&D scene have their origin during this time period, with a few exceptions, such as <em>Blades in the Dark </em>(2016), though it was basically a PbtA hack that became its own thing, much like <em>Ironsworn </em>(2018).</p><p></p><p>Edit: Names and formatting, so it's less a block of text. Also added the games [USER=6696971]@Manbearcat[/USER] mentioned.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8305322, member: 5142"] I saw one tweet recently where someone said that 4e did more for the indie creative scene than 5e ever did. I think I can see why: This is when we see OSR pick up, including [I]Stars Without Number[/I] (2010), [I]Dungeon Crawl Classics[/I] (2012), and [I]Beyond the Wall & Other Adventures[/I] (2013). [I]Eclipse Phase[/I] and [I]Fiasco[/I] both came out in 2009. Vincent Baker's [I]Apocalypse World[/I], the basis for the Powered by the Apocalypse system, was first published in 2010. [I]Cortex Plus[/I] was published in 2010 (e.g., Smallville, Leverage), though due to ownership changes, it later gets repackaged as [I]Cortex Prime[/I] in its 2017 Kickstarter. So is Green Ronin's [I]Dragon AGE RPG[/I] system (2010), which will become [I]Fantasy AGE[/I] (2015). Luke Crane's [I]Mouse Guard[/I] was published in 2010. Cubicle 7's [I]The One Ring Roleplaying Game[/I] was published in 2011 as was John Harper's [I]Lady Blackbird[/I] (2011). The PbtA-derived games of [I]Dungeon World[/I] (2012-2013) and [I]Monsterhearts[/I] (2012) are published during this time. Then there was what feels like an eruption of games in 2013. [I]Fate Core[/I] came out in 2013. Monte Cook's [I]Numenera[/I] came out in 2013. Tweet and Heinsoo's [I]13th Age[/I] came out in 2013. Fantasy Flight Game's [I]Star Wars Roleplaying Game[/I], which is the precursor of the Genesys System, was also published in 2013. Luke Crane and Thor Olavsrud's [I]Torchbearer[/I] was also published in 2013. Robin Laws also published [I]Hillfolk [/I]during this time (2013). Free League's [I]Mutant: Year Zero[/I] system debuted in 2014. A lot of current popular game systems of the indie or non-D&D scene have their origin during this time period, with a few exceptions, such as [I]Blades in the Dark [/I](2016), though it was basically a PbtA hack that became its own thing, much like [I]Ironsworn [/I](2018). Edit: Names and formatting, so it's less a block of text. Also added the games [USER=6696971]@Manbearcat[/USER] mentioned. [/QUOTE]
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