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Is 5e's Success Actually Bad for Other Games?
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<blockquote data-quote="The-Magic-Sword" data-source="post: 8307666" data-attributes="member: 6801252"><p>We're also in an interesting position where the overall audience has contradictory intersectional identities, being weaponized in the narrative space lf the discussion. We've seen DND discussed as a representation of corporate power and as an oppressive force in this thread, painting indies as the scrappy, queer, diverse freedom fighters</p><p></p><p>But some gamers see their preference for DND (and the OSR too, but seperately) in populist terms-- seeing the movement to push them to have to play other games and specifically other kinds of games as a colonizing force, because the indie scene is seen in much the same way as academia/art circles are, as being a class unto themselves who talk down to populist interests and treat their values with derision. </p><p></p><p>So you end up with this struggle between the cultural values of what passes for our intelligentsia and the cultural values of the general gaming public clash and come into conflict, not even over social issues, but over game design principles and aesthetic values.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 8307666, member: 6801252"] We're also in an interesting position where the overall audience has contradictory intersectional identities, being weaponized in the narrative space lf the discussion. We've seen DND discussed as a representation of corporate power and as an oppressive force in this thread, painting indies as the scrappy, queer, diverse freedom fighters But some gamers see their preference for DND (and the OSR too, but seperately) in populist terms-- seeing the movement to push them to have to play other games and specifically other kinds of games as a colonizing force, because the indie scene is seen in much the same way as academia/art circles are, as being a class unto themselves who talk down to populist interests and treat their values with derision. So you end up with this struggle between the cultural values of what passes for our intelligentsia and the cultural values of the general gaming public clash and come into conflict, not even over social issues, but over game design principles and aesthetic values. [/QUOTE]
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Community
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Is 5e's Success Actually Bad for Other Games?
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