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*Pathfinder & Starfinder
Is 8 years old too young for Pathfinder?
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<blockquote data-quote="Nimmo" data-source="post: 5568713" data-attributes="member: 6671446"><p>Hi everyone,</p><p></p><p>The time has come again where I feel that I should get your advice...</p><p></p><p>I have been toying with the idea of introducing some of the kids that my mother and father foster after graduating next month so that I can still get my Pathfinder fix whilst not at uni and between living locations and after spotting a few comments and hearing a few opinions have been wondering if I am being foolish for even thinking about this.</p><p></p><p>This idea popped into my head after reading/hearing many people talking about receiving the Red Box as a child around the age of 8 years old, resulting in them becoming fans of D&D and RPGs in general, as well as spotting that there is a Pathfinder box set coming out in October.</p><p></p><p>I know that the youngest kid has an almost limitless imagination, which I reckon puts him in a great place for imagining the scene and playing as a character, but I wonder is the whole thing about maintaining a character going to be too much to put onto him at this stage? I wouldn't be abandoning him to do it all himself, but at the same time, I don't want to sit by and do it all for him and leave him bored.</p><p></p><p>Another issue that I was thinking about was telling the difference between all the dice, but I got round that by purchasing a batch of different coloured dice (d20s are purple, d6s are yellow, d8s are white, etc...) so that at least I can say to the kids "Grab a purple d20, roll it and see if you hit him" sort of thing, in the hope that this keeps things a bit simpler.</p><p></p><p>I have also decided to start them off with only the Core Rulebook, at least for a few sessions until I see that they can manage that, but I have the APG and just got an electronic copy of Ultimate Magic (which will be in hardback form once I start my summer work).</p><p></p><p>Other than that, if you believe I am not being outrageously stupid with this idea, any suggestions of modules or scenarios that you think could be fun and kid-friendly it would be great to hear your opinions, failing that, I will try to come up with some sort of story on my own.</p><p></p><p>Anyways, if you have any thoughts, suggestions, or insults relating to my stupidity, then feel free to send them my way and I will take them on board.</p><p></p><p>Thanks,</p><p>Nimmo</p></blockquote><p></p>
[QUOTE="Nimmo, post: 5568713, member: 6671446"] Hi everyone, The time has come again where I feel that I should get your advice... I have been toying with the idea of introducing some of the kids that my mother and father foster after graduating next month so that I can still get my Pathfinder fix whilst not at uni and between living locations and after spotting a few comments and hearing a few opinions have been wondering if I am being foolish for even thinking about this. This idea popped into my head after reading/hearing many people talking about receiving the Red Box as a child around the age of 8 years old, resulting in them becoming fans of D&D and RPGs in general, as well as spotting that there is a Pathfinder box set coming out in October. I know that the youngest kid has an almost limitless imagination, which I reckon puts him in a great place for imagining the scene and playing as a character, but I wonder is the whole thing about maintaining a character going to be too much to put onto him at this stage? I wouldn't be abandoning him to do it all himself, but at the same time, I don't want to sit by and do it all for him and leave him bored. Another issue that I was thinking about was telling the difference between all the dice, but I got round that by purchasing a batch of different coloured dice (d20s are purple, d6s are yellow, d8s are white, etc...) so that at least I can say to the kids "Grab a purple d20, roll it and see if you hit him" sort of thing, in the hope that this keeps things a bit simpler. I have also decided to start them off with only the Core Rulebook, at least for a few sessions until I see that they can manage that, but I have the APG and just got an electronic copy of Ultimate Magic (which will be in hardback form once I start my summer work). Other than that, if you believe I am not being outrageously stupid with this idea, any suggestions of modules or scenarios that you think could be fun and kid-friendly it would be great to hear your opinions, failing that, I will try to come up with some sort of story on my own. Anyways, if you have any thoughts, suggestions, or insults relating to my stupidity, then feel free to send them my way and I will take them on board. Thanks, Nimmo [/QUOTE]
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Is 8 years old too young for Pathfinder?
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