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Is a +3 weapon needed...when it boosts damage by 53%?
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<blockquote data-quote="Capricia" data-source="post: 6328113" data-attributes="member: 6777135"><p>A friend of mine crunched the numbers with the monster math from the last playtest and the rules from the basic pdf to see how long it takes a fighter to kill an average monster at each level.</p><p></p><p>[ATTACH]62582[/ATTACH]</p><p></p><p>Monster hp in the old bestiary scales much, much faster than the damage of the fighter increases. Now...what was the main change to damage and hp we've heard about? 1. Monster hp was inflated by a lot for longer combats, so that chart is actually CONSERVATIVE in how long it will take the fighter to take down a single monster and 2. damage dealing spells were increased in potency by a lot. Fireball used to be 6d6, and now it's 8d6. Chain Lighting was 10d6, now it's 10d8, and so on.</p><p></p><p>The math seems to really expect that the fighter is going to need some powerful magic items just to keep up with a naked wizard on a standard adventuring day, and without it, they're going to be contributing very little in the way of damage or threat at the higher levels.</p></blockquote><p></p>
[QUOTE="Capricia, post: 6328113, member: 6777135"] A friend of mine crunched the numbers with the monster math from the last playtest and the rules from the basic pdf to see how long it takes a fighter to kill an average monster at each level. [ATTACH=CONFIG]62582._xfImport[/ATTACH] Monster hp in the old bestiary scales much, much faster than the damage of the fighter increases. Now...what was the main change to damage and hp we've heard about? 1. Monster hp was inflated by a lot for longer combats, so that chart is actually CONSERVATIVE in how long it will take the fighter to take down a single monster and 2. damage dealing spells were increased in potency by a lot. Fireball used to be 6d6, and now it's 8d6. Chain Lighting was 10d6, now it's 10d8, and so on. The math seems to really expect that the fighter is going to need some powerful magic items just to keep up with a naked wizard on a standard adventuring day, and without it, they're going to be contributing very little in the way of damage or threat at the higher levels. [/QUOTE]
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Is a +3 weapon needed...when it boosts damage by 53%?
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