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Is a coup de grace an evil act?
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<blockquote data-quote="Hejdun" data-source="post: 2495103" data-attributes="member: 839"><p>I wasn't aware that all Good characters had to be brave. I also wasn't aware that a red dragon was innocent. I also wasn't aware that Superman was in DnD. Your statement on self-sacrificing is conditional on it saving innocent lives. The red dragon isn't innocent by any stretch of the mind. It's also always chaotic evil, so there's no chance of redemption.</p><p></p><p>In fact, you just proved that waking him up and fighting him in a "fair" fight would be more evil than CdGing him. Since CdGing him has a very small chance of him surviving, there's a very small chance that he'll be able to threaten innocent lives in the future. By waking him up and fighting him in a fair fight, there's a MUCH higher chance that he'll survive and continue to harm innocents. Therefore, since waking him up has a greater chance of innocents being killed, the first option is better. In which case, the "self-sacrifice" could arguably be the guilt of not giving the dragon a sporting chance.</p><p></p><p></p><p></p><p>There may be the difference, but it's extremely hazy at best. You're ignoring the fact that if you drop a guy with a sword, the fact that he dies is directly caused by a) you hitting him with your sword and b) you deliberately watching him die instead of helping him bleed. You caused him to die, it's not like he would've died without you.</p><p></p><p>And the sleeping bandit did have a "fair chance" of avoiding damage: the saving throw. That, and he had friends around who could've woken him up. It's too bad if he wasn't good enough friends with them that they would try to wake him up. Hell, he also had a fair chance by saving against the fortitude saving throw induced by the CdG. Combat isn't fair. Ask any modern day soldier (who no doubt have MUCH better morality than soldiers in the middle ages) if they would give their enemies a fair chance in combat. They'd look at you like you're crazy; they take any advantages that their enemies give them. I don't see why there's this obsession with things being fair. Combat is never fair, unless you're in a very strict duel. Otherwise, throw your fairness out the window when you're locked in mortal combat.</p></blockquote><p></p>
[QUOTE="Hejdun, post: 2495103, member: 839"] I wasn't aware that all Good characters had to be brave. I also wasn't aware that a red dragon was innocent. I also wasn't aware that Superman was in DnD. Your statement on self-sacrificing is conditional on it saving innocent lives. The red dragon isn't innocent by any stretch of the mind. It's also always chaotic evil, so there's no chance of redemption. In fact, you just proved that waking him up and fighting him in a "fair" fight would be more evil than CdGing him. Since CdGing him has a very small chance of him surviving, there's a very small chance that he'll be able to threaten innocent lives in the future. By waking him up and fighting him in a fair fight, there's a MUCH higher chance that he'll survive and continue to harm innocents. Therefore, since waking him up has a greater chance of innocents being killed, the first option is better. In which case, the "self-sacrifice" could arguably be the guilt of not giving the dragon a sporting chance. There may be the difference, but it's extremely hazy at best. You're ignoring the fact that if you drop a guy with a sword, the fact that he dies is directly caused by a) you hitting him with your sword and b) you deliberately watching him die instead of helping him bleed. You caused him to die, it's not like he would've died without you. And the sleeping bandit did have a "fair chance" of avoiding damage: the saving throw. That, and he had friends around who could've woken him up. It's too bad if he wasn't good enough friends with them that they would try to wake him up. Hell, he also had a fair chance by saving against the fortitude saving throw induced by the CdG. Combat isn't fair. Ask any modern day soldier (who no doubt have MUCH better morality than soldiers in the middle ages) if they would give their enemies a fair chance in combat. They'd look at you like you're crazy; they take any advantages that their enemies give them. I don't see why there's this obsession with things being fair. Combat is never fair, unless you're in a very strict duel. Otherwise, throw your fairness out the window when you're locked in mortal combat. [/QUOTE]
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Is a coup de grace an evil act?
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