Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is a DM shortage partly to blame?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cor Azer" data-source="post: 3077092" data-attributes="member: 870"><p>See... I don't get that. Maybe I'm really good at running stuff on the fly, but I don't use a lot of outside resources to help me prep and it still doesn't require a lot fo work on my behalf. A lot of my plotting and world history are done in my head - partly because until I write it down (or more specifically, say it in the game) I can still change it easily - and that means it can be done when I'm in the shower, driving to work, trying to fall asleep, etc...</p><p></p><p>I have suffered from burn-out before though, and it's never been because of exhaustion due to overworking on prep. Sometimes the idea well is just pumping air is all. And then other times, like right now, I've got way more campaign ideas than I could possibly run - most will go on the backburner to maybe be used another day, some will get modified to be used in a current game.</p><p></p><p>Anyways... back on topic. I agree with (umm... someone, I can't find the post right now by scanning) who said it's more about <em>time</em> than DM numbers. My general gaming group has about 10-12 people with four having significant DMing experience, and a few more who'd love to try it some day. Our problem is that we all lead busy lives, so we only get to meet up and play once every couple of weeks on an irregular basis. Given that time delay, we mostly prefer to stick to one DM's campaign so we can actually see some progress in the story.</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 3077092, member: 870"] See... I don't get that. Maybe I'm really good at running stuff on the fly, but I don't use a lot of outside resources to help me prep and it still doesn't require a lot fo work on my behalf. A lot of my plotting and world history are done in my head - partly because until I write it down (or more specifically, say it in the game) I can still change it easily - and that means it can be done when I'm in the shower, driving to work, trying to fall asleep, etc... I have suffered from burn-out before though, and it's never been because of exhaustion due to overworking on prep. Sometimes the idea well is just pumping air is all. And then other times, like right now, I've got way more campaign ideas than I could possibly run - most will go on the backburner to maybe be used another day, some will get modified to be used in a current game. Anyways... back on topic. I agree with (umm... someone, I can't find the post right now by scanning) who said it's more about [i]time[/i] than DM numbers. My general gaming group has about 10-12 people with four having significant DMing experience, and a few more who'd love to try it some day. Our problem is that we all lead busy lives, so we only get to meet up and play once every couple of weeks on an irregular basis. Given that time delay, we mostly prefer to stick to one DM's campaign so we can actually see some progress in the story. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is a DM shortage partly to blame?
Top