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General Tabletop Discussion
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is a Fighter/cleric etc less powerful using a shield
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<blockquote data-quote="Flamestrike" data-source="post: 6903983" data-attributes="member: 6788736"><p>Lets compare shall we? Your turtle S+B Paladin 2/ Champion 4 vs a Fighter (champion) 6.</p><p></p><p>Instead of a defence and TWF style, a +1 shield, +1 armor, and a shield of faith buff, he's an archer with archery F/S, a +1 Bow, +1 arrows and the cleric dumped Bless on him instead of shield of faith.</p><p></p><p>Instead of dumping 2 feats on Dual weilder and Tavern Brawler, he simply took Sharpshooter at 1st and bumped Dex by 4.</p><p></p><p>At 6th level your turtle S+B Paladin/ Champion is AC 10 (base) 9 (magic plate) 3 (magic shield) 2 (shield of faith) 1 (dual weilder) 1 (defence style) for an impessive AC of 26. Mooks only hit him on a natural 20, and level appropriate threats need an 18+</p><p></p><p>He has two attacks, each at +5 dealing 1d8+3 and 1d4+3 respectively. Not good for this level at all.</p><p></p><p>The Archer has an AC of 10 (base) 8 (plate) = 18</p><p></p><p>He has two attacks per round, each at +12[+1d4], dealing 1d8+7 damage each. Plus the -5/+10 option.</p><p></p><p>His AC is 8 points lower, but his attack bonus is 8-11 points higher (more than cancelling it out), <em>and </em>his damage is higher.</p><p></p><p>Im not seeing it as broken. Its a one trick pony that doesnt really do much other than have high AC.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6903983, member: 6788736"] Lets compare shall we? Your turtle S+B Paladin 2/ Champion 4 vs a Fighter (champion) 6. Instead of a defence and TWF style, a +1 shield, +1 armor, and a shield of faith buff, he's an archer with archery F/S, a +1 Bow, +1 arrows and the cleric dumped Bless on him instead of shield of faith. Instead of dumping 2 feats on Dual weilder and Tavern Brawler, he simply took Sharpshooter at 1st and bumped Dex by 4. At 6th level your turtle S+B Paladin/ Champion is AC 10 (base) 9 (magic plate) 3 (magic shield) 2 (shield of faith) 1 (dual weilder) 1 (defence style) for an impessive AC of 26. Mooks only hit him on a natural 20, and level appropriate threats need an 18+ He has two attacks, each at +5 dealing 1d8+3 and 1d4+3 respectively. Not good for this level at all. The Archer has an AC of 10 (base) 8 (plate) = 18 He has two attacks per round, each at +12[+1d4], dealing 1d8+7 damage each. Plus the -5/+10 option. His AC is 8 points lower, but his attack bonus is 8-11 points higher (more than cancelling it out), [I]and [/I]his damage is higher. Im not seeing it as broken. Its a one trick pony that doesnt really do much other than have high AC. [/QUOTE]
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