Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is a Half-Caster -but still Magical- Cleric too different?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ThePolarBear" data-source="post: 6921100" data-attributes="member: 6857451"><p>Just a random idea: Get rid of spellcasting.</p><p></p><p>You do not need spellcasting to have them being magical, Clerics just need to have abilities that create supernatural effects. Think about Warlock's invocations, featuring specific "paths" you could take to have, for example</p><p></p><p></p><ul> <li data-xf-list-type="ul">The more "militaristic" cleric, the one that stands in the frontline, insipiring allies to fight for what is right and good and holy (temp hps, bless effects... think blolstering and prevention, more than actual healing)</li> <li data-xf-list-type="ul">The inquisitor, one that deals with demonic possession and presence, undeath and eldritch stuff under the holy orders' guidance to save the souls of people and faithful. The most magic oriented aspect but more than actually dabbling with magic, creates rites to prevent and expunge such magic (remove curses) and generating wardings (controller style)</li> <li data-xf-list-type="ul">The healer... that is most self explanatory than everything, but also acting as the common priest "image" of spiritual guide.</li> </ul><p></p><p>This would also give possible access to different "main" stats that are not covered directly by just having 4 classes, keeping "magical" effects while also embracing the idea that spells = mage, bonks = warrior and skills = thief. Cleric would be the "support", or the "unique" that no other class has.</p><p></p><p>Btw, all considering a basic healing background for all the... builds?, prehaps with proficiecy of the healer's kit, Healer's feat or something, and a shared pool of choices that could take from base paladin, warlock and clerics features. Even bards could be considered.</p></blockquote><p></p>
[QUOTE="ThePolarBear, post: 6921100, member: 6857451"] Just a random idea: Get rid of spellcasting. You do not need spellcasting to have them being magical, Clerics just need to have abilities that create supernatural effects. Think about Warlock's invocations, featuring specific "paths" you could take to have, for example [LIST] [*]The more "militaristic" cleric, the one that stands in the frontline, insipiring allies to fight for what is right and good and holy (temp hps, bless effects... think blolstering and prevention, more than actual healing) [*]The inquisitor, one that deals with demonic possession and presence, undeath and eldritch stuff under the holy orders' guidance to save the souls of people and faithful. The most magic oriented aspect but more than actually dabbling with magic, creates rites to prevent and expunge such magic (remove curses) and generating wardings (controller style) [*]The healer... that is most self explanatory than everything, but also acting as the common priest "image" of spiritual guide. [/LIST] This would also give possible access to different "main" stats that are not covered directly by just having 4 classes, keeping "magical" effects while also embracing the idea that spells = mage, bonks = warrior and skills = thief. Cleric would be the "support", or the "unique" that no other class has. Btw, all considering a basic healing background for all the... builds?, prehaps with proficiecy of the healer's kit, Healer's feat or something, and a shared pool of choices that could take from base paladin, warlock and clerics features. Even bards could be considered. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is a Half-Caster -but still Magical- Cleric too different?
Top