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General Tabletop Discussion
*Dungeons & Dragons
Is a heavy armored monk feasible?
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<blockquote data-quote="Clint_L" data-source="post: 9612373" data-attributes="member: 7035894"><p>I responded to the example I was given. However, AC 20 at level 1 is not hard to get; it's standard for lots of builds.</p><p></p><p>But let's just go with AC 18 - let's say you're facing a horde of goblins. With dodge, each of them only has a ~13% chance of hitting the monk, who can then automatically negate pretty much any hit that sneaks through, as a reaction. Or an ogre. Better chance to hit (~20%), but again most or all of the damage is negated. High armour class+dodge+temporary HP+deflect attack is really, really strong. And that's on the most mobile character class in the game, which has also become one of the heavier hitters.</p><p></p><p>I know - I'm a broken record on 2024 monks. And they're super fun to play! And maybe they deserve being a bit broken, after being the bottom tier class for 10 years.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9612373, member: 7035894"] I responded to the example I was given. However, AC 20 at level 1 is not hard to get; it's standard for lots of builds. But let's just go with AC 18 - let's say you're facing a horde of goblins. With dodge, each of them only has a ~13% chance of hitting the monk, who can then automatically negate pretty much any hit that sneaks through, as a reaction. Or an ogre. Better chance to hit (~20%), but again most or all of the damage is negated. High armour class+dodge+temporary HP+deflect attack is really, really strong. And that's on the most mobile character class in the game, which has also become one of the heavier hitters. I know - I'm a broken record on 2024 monks. And they're super fun to play! And maybe they deserve being a bit broken, after being the bottom tier class for 10 years. [/QUOTE]
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Is a heavy armored monk feasible?
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