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Is a moving ship a destination or an object?
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<blockquote data-quote="Clueless" data-source="post: 1884073" data-attributes="member: 11802"><p>And let's not even get into the idea of relative frames.... Since the ship if only considered within itself is not moving, but if considered in the context of a world is, but then so is that world in the context of the galaxy and so on and so forth. At some point magic spells targeting a location just throw their hands up in the air and go "That's it! I don't care anymore!" I'm inclinded to think the magic focuses on the visual appearance of a 'place' at a 'time' and tries to match it closely, allowing for a fuzzy factor of people coming and going and changes in season... After all, on mischance it *does* take you to a simular location. If they can scry it, they should be able to find it.</p><p></p><p>Find the path would find the object, after all - a ship is a *thing*. You can touch it, so it *is* material. And it won't accuse you of touching it in bad places - so it's not alive. Find the path will definately work - but find the path if I recall tells you location by *names* so that may be useful but not entirely useful. "It's in the Mediterrean. Somewhere." You may want to determine if the ship is just at open sea or in any particular known stretch of sea. Also I believe you have to have previously touched the object before.</p><p></p><p>EDIT: The info on find the path above probably refers to Discern Location. I don't have a book at hand to check with.</p></blockquote><p></p>
[QUOTE="Clueless, post: 1884073, member: 11802"] And let's not even get into the idea of relative frames.... Since the ship if only considered within itself is not moving, but if considered in the context of a world is, but then so is that world in the context of the galaxy and so on and so forth. At some point magic spells targeting a location just throw their hands up in the air and go "That's it! I don't care anymore!" I'm inclinded to think the magic focuses on the visual appearance of a 'place' at a 'time' and tries to match it closely, allowing for a fuzzy factor of people coming and going and changes in season... After all, on mischance it *does* take you to a simular location. If they can scry it, they should be able to find it. Find the path would find the object, after all - a ship is a *thing*. You can touch it, so it *is* material. And it won't accuse you of touching it in bad places - so it's not alive. Find the path will definately work - but find the path if I recall tells you location by *names* so that may be useful but not entirely useful. "It's in the Mediterrean. Somewhere." You may want to determine if the ship is just at open sea or in any particular known stretch of sea. Also I believe you have to have previously touched the object before. EDIT: The info on find the path above probably refers to Discern Location. I don't have a book at hand to check with. [/QUOTE]
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Is a moving ship a destination or an object?
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