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<blockquote data-quote="WizarDru" data-source="post: 678807" data-attributes="member: 151"><p>Well, I have a party of 6 18th-level characters, and I haven't seen it break down, yet. The game changes at higher levels, but that was expected, and the DMG makes that clear in several places. The ELH has whole sections to discuss the concept of how the game will and should change.</p><p></p><p>Even at epic levels, there are some things that the players can have trouble overcoming. I just discovered last week that 50 mph winds in a severe snowstorm can cripple a high-level party that isn't prepared for it (and this was with a high-level druid, who found he couldn't overpower someone else's Control Weather spell).</p><p></p><p>Now, if you're asking, does D&D lose a lot of verisimilitude at higher levels, I definitely agree with you. It's a game of high fantasy, and models that, even as it becomes more and more outlandish. I think Piratecat's Story Hour and the Rape of Morne Story Hour show that high-level play works fine...but it does require more and more out of the DM. Throwing orcs, even clever and classed orcs, no longer works right out of the box.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 678807, member: 151"] Well, I have a party of 6 18th-level characters, and I haven't seen it break down, yet. The game changes at higher levels, but that was expected, and the DMG makes that clear in several places. The ELH has whole sections to discuss the concept of how the game will and should change. Even at epic levels, there are some things that the players can have trouble overcoming. I just discovered last week that 50 mph winds in a severe snowstorm can cripple a high-level party that isn't prepared for it (and this was with a high-level druid, who found he couldn't overpower someone else's Control Weather spell). Now, if you're asking, does D&D lose a lot of verisimilitude at higher levels, I definitely agree with you. It's a game of high fantasy, and models that, even as it becomes more and more outlandish. I think Piratecat's Story Hour and the Rape of Morne Story Hour show that high-level play works fine...but it does require more and more out of the DM. Throwing orcs, even clever and classed orcs, no longer works right out of the box. [/QUOTE]
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