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*TTRPGs General
Is All Still Quiet on the SRD Front?
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<blockquote data-quote="mxyzplk" data-source="post: 3940136" data-attributes="member: 16450"><p>Mmm, I can, I think it's unwise. The brilliance of the SRD is that it greatly expanded the total marketplace. Unless you are dealing with a saturated market (e.g. Coke vs Pepsi) your success doesn't need to be built upon someone else's failure.</p><p></p><p>WotC harped for a long time about how they hated making adventures, how it was a loss item for them. OK fine, so loads of third parties are happy to step up to that. WotC at their most prolific are incapable of producing enough product for the marketplace, ESPECIALLY anything that's not pure D&D. Their support for all their auxiliary lines (d20 Modern, Wheel of Time, Star Wars, CoC d20, etc) has been pathetic. </p><p></p><p>Having a thriving marketplace contributes to a company's success, it doesn't detract from it, that's 1950s-think. Modern business theory indicates that dirving people in your segment out of business is often unwise.</p><p></p><p>The company I work for is in computer-based measurement and automation. Pop quiz - when one of our major competitors (and using competitior in the more modern sense; the resell a couple of our products and we collaborate on some sales despite having product lines that overlap) posts bad financials, what do you think happens to our stock? Does it go up or down? Right, down. It's taken as an indicator of the viability of the entire market segment. </p><p></p><p>Venture capitalists. What do they look for in a company nowadays? Competition! They figure if you're the only person doing something that something must suck. </p><p></p><p>Anyway, it's unsurprising to me that general forum folks aren't all up on business strategy, but I certainly hope that WotC doesn't subscribe to such outdated ideas that they think it would be *good* for them in any way to drive the various other RPG companies out of business.</p><p></p><p>Because think about the alternative situation. Everyone else goes out of business, or they say "No OGL for y'all!" They keep up their crack schedule of publishing a couple adventures a year. My response? Play more WoW or pursue other hobbies. They marginalize their entire market segment to the point where people don't find enough there to hold their interest.</p></blockquote><p></p>
[QUOTE="mxyzplk, post: 3940136, member: 16450"] Mmm, I can, I think it's unwise. The brilliance of the SRD is that it greatly expanded the total marketplace. Unless you are dealing with a saturated market (e.g. Coke vs Pepsi) your success doesn't need to be built upon someone else's failure. WotC harped for a long time about how they hated making adventures, how it was a loss item for them. OK fine, so loads of third parties are happy to step up to that. WotC at their most prolific are incapable of producing enough product for the marketplace, ESPECIALLY anything that's not pure D&D. Their support for all their auxiliary lines (d20 Modern, Wheel of Time, Star Wars, CoC d20, etc) has been pathetic. Having a thriving marketplace contributes to a company's success, it doesn't detract from it, that's 1950s-think. Modern business theory indicates that dirving people in your segment out of business is often unwise. The company I work for is in computer-based measurement and automation. Pop quiz - when one of our major competitors (and using competitior in the more modern sense; the resell a couple of our products and we collaborate on some sales despite having product lines that overlap) posts bad financials, what do you think happens to our stock? Does it go up or down? Right, down. It's taken as an indicator of the viability of the entire market segment. Venture capitalists. What do they look for in a company nowadays? Competition! They figure if you're the only person doing something that something must suck. Anyway, it's unsurprising to me that general forum folks aren't all up on business strategy, but I certainly hope that WotC doesn't subscribe to such outdated ideas that they think it would be *good* for them in any way to drive the various other RPG companies out of business. Because think about the alternative situation. Everyone else goes out of business, or they say "No OGL for y'all!" They keep up their crack schedule of publishing a couple adventures a year. My response? Play more WoW or pursue other hobbies. They marginalize their entire market segment to the point where people don't find enough there to hold their interest. [/QUOTE]
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