Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is an 18/19/20 an absolute must?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shin Okada" data-source="post: 5023004" data-attributes="member: 1956"><p>IMHO the one who need the higher primal stats are Leaders, especially str based ones. As a leader, they must hit often to give various advantages to their comrades. And str leaders must aim for AC with melee weapons. Their hit-rate affects much on the entire party.</p><p></p><p>Other characters, depending on builds, can be ok with 16-18 primal stats. You can make efficient characters with non-maximized primal stats if you can mainly aim for Ref or Will, or if you can inflict damages without making attack rolls (say, rain of steel).</p><p></p><p>Particularly, Avenger could be a class which can do well with lower main stat, as the class has significantly high to-hit rate thanks to the class power.</p><p></p><p>Racial powers, class features, expected task in the party, etc., will also do matter.</p><p></p><p>I once played a Elven Warden/Polearm Master with starting Str of 16. As he was using glaive, his attack bonus is -3 lower than that of warriors who started with Str 20 and using +3 proficiency bonus weapon.</p><p></p><p>Still, he was a very efficient combatant within the party. He was not the main damage dealer in the party. He was a kind of melee controller. Thanks to elven accuracy racial power, he could almost always hit at least once per encounter in critical moment (say, when using encounter or daily power which moves a main villain a lot and then knocks down). Thanks to blade opportunist feat, his attack bonus was not so bad when making Opportunity Attacks. It helped as he was making a lot of OAs thanks to Polearm Gamble. And, as the second defender in the party, he was often expected not to mark high AC soldiers but to go on enemy artilleries and controllers. He was very good at it because he could move really fast (warden powers which let him shift multiple squares, speed of 7, ignore difficult terrain when shifting)</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 5023004, member: 1956"] IMHO the one who need the higher primal stats are Leaders, especially str based ones. As a leader, they must hit often to give various advantages to their comrades. And str leaders must aim for AC with melee weapons. Their hit-rate affects much on the entire party. Other characters, depending on builds, can be ok with 16-18 primal stats. You can make efficient characters with non-maximized primal stats if you can mainly aim for Ref or Will, or if you can inflict damages without making attack rolls (say, rain of steel). Particularly, Avenger could be a class which can do well with lower main stat, as the class has significantly high to-hit rate thanks to the class power. Racial powers, class features, expected task in the party, etc., will also do matter. I once played a Elven Warden/Polearm Master with starting Str of 16. As he was using glaive, his attack bonus is -3 lower than that of warriors who started with Str 20 and using +3 proficiency bonus weapon. Still, he was a very efficient combatant within the party. He was not the main damage dealer in the party. He was a kind of melee controller. Thanks to elven accuracy racial power, he could almost always hit at least once per encounter in critical moment (say, when using encounter or daily power which moves a main villain a lot and then knocks down). Thanks to blade opportunist feat, his attack bonus was not so bad when making Opportunity Attacks. It helped as he was making a lot of OAs thanks to Polearm Gamble. And, as the second defender in the party, he was often expected not to mark high AC soldiers but to go on enemy artilleries and controllers. He was very good at it because he could move really fast (warden powers which let him shift multiple squares, speed of 7, ignore difficult terrain when shifting) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is an 18/19/20 an absolute must?
Top