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Is an 18/19/20 an absolute must?
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<blockquote data-quote="Mengu" data-source="post: 5032099" data-attributes="member: 65726"><p>Wow, this got derailed fast.. Quoting from about 2 pages ago to answer a question.</p><p></p><p></p><p></p><p>This is difficult to answer since how optimized a character is, is such a gray area. But my gut answer is, no a character does not need to always be optimized. However people's definition of "acceptable" effectiveness seems to vary. I wouldn't consider a character with a 14 post racial primary stat acceptable.</p><p></p><p>I also would say a goliath fighter with a starting post racial strength of 16 and constitution of 12 is doing something wrong. I don't care if he wants a melee goliath with 18 charisma, he should then play something else, like I don't know, a bard, a paladin, a warlord...</p><p></p><p>I just don't understand the insistence on playing something that. It will not work well in combat, and reasons such as "combat is not everything", or "roleplaying is more important" are reasons I'm not totally sold on for playing a sub-par character. Combat is (for me) as significant a part of the game as roleplaying. There are a million viable options. The system is diverse enough to make a character one could enjoyably play in and outside of combat.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5032099, member: 65726"] Wow, this got derailed fast.. Quoting from about 2 pages ago to answer a question. This is difficult to answer since how optimized a character is, is such a gray area. But my gut answer is, no a character does not need to always be optimized. However people's definition of "acceptable" effectiveness seems to vary. I wouldn't consider a character with a 14 post racial primary stat acceptable. I also would say a goliath fighter with a starting post racial strength of 16 and constitution of 12 is doing something wrong. I don't care if he wants a melee goliath with 18 charisma, he should then play something else, like I don't know, a bard, a paladin, a warlord... I just don't understand the insistence on playing something that. It will not work well in combat, and reasons such as "combat is not everything", or "roleplaying is more important" are reasons I'm not totally sold on for playing a sub-par character. Combat is (for me) as significant a part of the game as roleplaying. There are a million viable options. The system is diverse enough to make a character one could enjoyably play in and outside of combat. [/QUOTE]
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