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Is anyone actually playing Modern?
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<blockquote data-quote="DMauricio" data-source="post: 1288140" data-attributes="member: 12422"><p>I dunno...</p><p>I've just started a d20 modern campaign myself, and I don't really find any problems with letting the characters start at 1st level.</p><p></p><p>Sure, my games are pretty cinematic anyway. (the last session I ran was based from the movie "Dog Soldiers" with a little bit of "Pitch Black" strewn in)</p><p></p><p>Maybe I'm lucky and I've found a group that can do cinematic.</p><p>Mind you, I set out at the start stating what the campaign was going to be, and what it wasn't.</p><p></p><p>One thing I have found is that modern is much more lethal at lower levels than any other level based system (primarily if you've got guns that do on average 8hp of damage, and most players have maybe 9hp max)</p><p></p><p>And you don't even need to move it to a wp/vp system (well we didn't - though I think that the wp/vp does fit the cinematic styles a bit better)</p><p></p><p>So far, the only thing that gets me is the wealth system. Not so much at lower levels, but later on. It doesn't take into account down time (ie if there are game months between sessions, then why doesn't the wealth go back to normal or at least regenerate some?)</p><p></p><p>But then again, that's the only thing I have against modern... though its not a major peeve (seeing as I can always give wealth awards)</p><p></p><p>Other than that, its giving the players a reason to adventure that gets difficult... Though I prefer to let them mis-adventure together (mind you sometimes I feel like I'm railroading just to get the player characters to work as a team)</p><p></p><p></p><p>D.</p></blockquote><p></p>
[QUOTE="DMauricio, post: 1288140, member: 12422"] I dunno... I've just started a d20 modern campaign myself, and I don't really find any problems with letting the characters start at 1st level. Sure, my games are pretty cinematic anyway. (the last session I ran was based from the movie "Dog Soldiers" with a little bit of "Pitch Black" strewn in) Maybe I'm lucky and I've found a group that can do cinematic. Mind you, I set out at the start stating what the campaign was going to be, and what it wasn't. One thing I have found is that modern is much more lethal at lower levels than any other level based system (primarily if you've got guns that do on average 8hp of damage, and most players have maybe 9hp max) And you don't even need to move it to a wp/vp system (well we didn't - though I think that the wp/vp does fit the cinematic styles a bit better) So far, the only thing that gets me is the wealth system. Not so much at lower levels, but later on. It doesn't take into account down time (ie if there are game months between sessions, then why doesn't the wealth go back to normal or at least regenerate some?) But then again, that's the only thing I have against modern... though its not a major peeve (seeing as I can always give wealth awards) Other than that, its giving the players a reason to adventure that gets difficult... Though I prefer to let them mis-adventure together (mind you sometimes I feel like I'm railroading just to get the player characters to work as a team) D. [/QUOTE]
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