Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Is anyone running Murder in Baldur's Gate with 4E? (and other 4E adventure design issues)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="D'karr" data-source="post: 6180833" data-attributes="member: 336"><p>I am. I'm like you in that I can free-wheel the adventures pretty much at-will. Based on the MiBG format. I can see how a DM that has gotten used to the D&D Encounters format would find the adventure "frustrating" to run. It provides no maps at all except for the map of BG. The encounters are mostly boring. It simply has some "teaser notes" in case of an encounter, and that is only if the DM decides to even run an encounter. The Monster stats are on a separate downloadable document, and are mostly uninteresting, etc.</p><p></p><p>So yes, this is as far removed from the D&D Encounters format that DMs have been running for 14 seasons. I can see how someone that has only seen that format might run into some issues.</p><p></p><p>Is the format unworkable, not by a long shot. </p><p></p><p>My players have had a fight in The Wide against the Bhaalspawn slayer and some thugs. They setup an ambush against Thangol the toll collector. They chased Laraelra out of her tavern and had a protracted chase (completely improvised skill challenge) trying to catch her. Of course the booklet doesn't give any guidance (or so little that it might as well be none.) for how to set these things up. I just made them up based on what the players wanted. So the adventure has been mostly run as improv. </p><p></p><p>This past week we had no combat, the party spent the majority of time questioning the dwarf at the Dancing Axe, the alchemist (forget their names), and getting their hair done by her. Then they went to Wyrm's Rock to get an update on Laraelra's interrogation. They chased Lord Dlusker around to find out what was going on with him, and they finally made it to Eastway to see the Flaming Fist "abusing their power." Next week we start with a fight.</p><p></p><p>I'm running for a very large group (9 players) and I've had to pace things by being very frenetic and not letting players lollygag on their decisions, but it's working well. Next week's combat will be interesting.</p></blockquote><p></p>
[QUOTE="D'karr, post: 6180833, member: 336"] I am. I'm like you in that I can free-wheel the adventures pretty much at-will. Based on the MiBG format. I can see how a DM that has gotten used to the D&D Encounters format would find the adventure "frustrating" to run. It provides no maps at all except for the map of BG. The encounters are mostly boring. It simply has some "teaser notes" in case of an encounter, and that is only if the DM decides to even run an encounter. The Monster stats are on a separate downloadable document, and are mostly uninteresting, etc. So yes, this is as far removed from the D&D Encounters format that DMs have been running for 14 seasons. I can see how someone that has only seen that format might run into some issues. Is the format unworkable, not by a long shot. My players have had a fight in The Wide against the Bhaalspawn slayer and some thugs. They setup an ambush against Thangol the toll collector. They chased Laraelra out of her tavern and had a protracted chase (completely improvised skill challenge) trying to catch her. Of course the booklet doesn't give any guidance (or so little that it might as well be none.) for how to set these things up. I just made them up based on what the players wanted. So the adventure has been mostly run as improv. This past week we had no combat, the party spent the majority of time questioning the dwarf at the Dancing Axe, the alchemist (forget their names), and getting their hair done by her. Then they went to Wyrm's Rock to get an update on Laraelra's interrogation. They chased Lord Dlusker around to find out what was going on with him, and they finally made it to Eastway to see the Flaming Fist "abusing their power." Next week we start with a fight. I'm running for a very large group (9 players) and I've had to pace things by being very frenetic and not letting players lollygag on their decisions, but it's working well. Next week's combat will be interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Is anyone running Murder in Baldur's Gate with 4E? (and other 4E adventure design issues)
Top