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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Is anyone running Murder in Baldur's Gate with 4E? (and other 4E adventure design issues)
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<blockquote data-quote="TheRustyOne" data-source="post: 6181077" data-attributes="member: 52492"><p>Howdy, I'm the DM from the other thread. I guess what I meant, and actually, what my players meant, was a challenging encounter that would engage the party of six, in what for 4E has become a traditional set piece battle. </p><p> They did ambush the Tax Collectors bodyguards (a 4 on two battle that lasteed maybe three rounds.) They did do battle with some rat swarms (there were two out of them out looking for rats.) But half of the group was enjoying the greater roleplaying, splitting the party, etc, and the other half was getting anxious waiting for that big battle. Could I add one? Certainly. The other DM at our building (The Game Keep, in Hermitage TN) had a shark attack for the players to overcome. But if I have to build the encounters for my players every week to give them that 4E fight, why in the heck should I bother with Murder? It might be a good investigation adventure, I dunno, in the end, it feels a lot like the old 2nd Edition Forgotten Realms modules to me. But saying this can be run in 4th edition is like telling me I can run Savage Worlds "Necessary Evil" in 4th edition. Yes, I can. But there is nothing in it that supports 4th edition specifically. </p><p> This is also the third game I run every week. One of the things I liked about previous encounters seasons is the lack of prep work I had to do. Here I've got more prep work necessary than I do for my other two games combined (Next and Icons). </p><p> We were running it, but it definitely was not giving my players the battles they were expecting to come to every week. 14 previous seasons of encounters had led them to certain expectations, and one was that pretty much every week they could have a fight that challenged the whole party. As written, MIBG does not provide that. I can add them, but why should I have to? Our group paid 35$ for a pretty picture book of Baldur's Gate, a plot that, in the end, they can have a middling effect on, no support for their edition of choice, and then, in a further smack in the face, Icewind Dale is yet again new characters going back to 1st level? To me, what this is billed as and what it is are two different things. I'm also not the biggest fan of the realms, though, which may cover it. I have one player at encounters that plans to keep on buying the books just because he wants to see the story. He was also one that didn't mind we had been doing mostly conversation and investigation.</p></blockquote><p></p>
[QUOTE="TheRustyOne, post: 6181077, member: 52492"] Howdy, I'm the DM from the other thread. I guess what I meant, and actually, what my players meant, was a challenging encounter that would engage the party of six, in what for 4E has become a traditional set piece battle. They did ambush the Tax Collectors bodyguards (a 4 on two battle that lasteed maybe three rounds.) They did do battle with some rat swarms (there were two out of them out looking for rats.) But half of the group was enjoying the greater roleplaying, splitting the party, etc, and the other half was getting anxious waiting for that big battle. Could I add one? Certainly. The other DM at our building (The Game Keep, in Hermitage TN) had a shark attack for the players to overcome. But if I have to build the encounters for my players every week to give them that 4E fight, why in the heck should I bother with Murder? It might be a good investigation adventure, I dunno, in the end, it feels a lot like the old 2nd Edition Forgotten Realms modules to me. But saying this can be run in 4th edition is like telling me I can run Savage Worlds "Necessary Evil" in 4th edition. Yes, I can. But there is nothing in it that supports 4th edition specifically. This is also the third game I run every week. One of the things I liked about previous encounters seasons is the lack of prep work I had to do. Here I've got more prep work necessary than I do for my other two games combined (Next and Icons). We were running it, but it definitely was not giving my players the battles they were expecting to come to every week. 14 previous seasons of encounters had led them to certain expectations, and one was that pretty much every week they could have a fight that challenged the whole party. As written, MIBG does not provide that. I can add them, but why should I have to? Our group paid 35$ for a pretty picture book of Baldur's Gate, a plot that, in the end, they can have a middling effect on, no support for their edition of choice, and then, in a further smack in the face, Icewind Dale is yet again new characters going back to 1st level? To me, what this is billed as and what it is are two different things. I'm also not the biggest fan of the realms, though, which may cover it. I have one player at encounters that plans to keep on buying the books just because he wants to see the story. He was also one that didn't mind we had been doing mostly conversation and investigation. [/QUOTE]
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Is anyone running Murder in Baldur's Gate with 4E? (and other 4E adventure design issues)
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