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Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="DDNFan" data-source="post: 6316094" data-attributes="member: 6776483"><p>Good, Gygax knew what he was doing. It's absurd for a god to give magic to his followers on a daily basis and not demand they obey his edicts. That goes back in fiction all the way back to the beginning. Since D&D gods actually can and do provide spells like Heal, Regeneration, Resurrection, and Miracles, which are castable and verifiable, I don't see why anyone would doubt their existence in the game world (any reasonable person), given the evidence before their eyes. Since the gods are real and their powers are real and their clerics can ask them questions and get responses back, each and every time (Augury, etc), I don't see how or why a God wouldn't demand every bit as much devotion from his or her priests as from their more martial focused melee champions.</p><p></p><p></p><p></p><p>Because without a rule that states a cleric or paladin can get excommunicated, it would be unfair to players to play their characters or even chose to play those classes, if the DM suddenly and for the first time in his world's history, apply a more harsh punishment directly to that player from out of the blue.</p><p></p><p>It's a contract, nobody is forcing you to play a paladin or a cleric, but if you do, you are supposed to act according to your church or your god's wishes, and if you don't, you could get away with it with respect to his other followers if they are unaware, but with spells like detect thoughts or commune spells, I don't see how. And certainly not hide your ill deeds from your own god, that is just totally absurd. It's not like it's the church that holds the power in D&D, it's the actual god that grants it. If the church isn't following his will, what kind of god is it? What kind of god isn't even aware of what his followers are doing with the miracles he's given them?</p><p></p><p>It would be beyond irresponsible to not take a direct hand in that. I wouldn't even cast Cure Wounds on <em>allies in my own group </em>who I believe have acted in an evil way, and I'm playing a chaotic good ranger!</p></blockquote><p></p>
[QUOTE="DDNFan, post: 6316094, member: 6776483"] Good, Gygax knew what he was doing. It's absurd for a god to give magic to his followers on a daily basis and not demand they obey his edicts. That goes back in fiction all the way back to the beginning. Since D&D gods actually can and do provide spells like Heal, Regeneration, Resurrection, and Miracles, which are castable and verifiable, I don't see why anyone would doubt their existence in the game world (any reasonable person), given the evidence before their eyes. Since the gods are real and their powers are real and their clerics can ask them questions and get responses back, each and every time (Augury, etc), I don't see how or why a God wouldn't demand every bit as much devotion from his or her priests as from their more martial focused melee champions. Because without a rule that states a cleric or paladin can get excommunicated, it would be unfair to players to play their characters or even chose to play those classes, if the DM suddenly and for the first time in his world's history, apply a more harsh punishment directly to that player from out of the blue. It's a contract, nobody is forcing you to play a paladin or a cleric, but if you do, you are supposed to act according to your church or your god's wishes, and if you don't, you could get away with it with respect to his other followers if they are unaware, but with spells like detect thoughts or commune spells, I don't see how. And certainly not hide your ill deeds from your own god, that is just totally absurd. It's not like it's the church that holds the power in D&D, it's the actual god that grants it. If the church isn't following his will, what kind of god is it? What kind of god isn't even aware of what his followers are doing with the miracles he's given them? It would be beyond irresponsible to not take a direct hand in that. I wouldn't even cast Cure Wounds on [I]allies in my own group [/I]who I believe have acted in an evil way, and I'm playing a chaotic good ranger! [/QUOTE]
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