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*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="pemerton" data-source="post: 6316203" data-attributes="member: 42582"><p>So am I (as well as Rolemaster, which is D&D with a slightly different mechanical chassis). I haven't used alignment in D&D or other fantasy adventure RPGing since 1985, when I read the article "For King and Country" in Dragon 101.</p><p></p><p>Everything turns on the second sentence, which is a counterfactual claim about the gameworld. And how do you know that it is true?</p><p></p><p>Here's a parallel. A player writes up Joan, the magic-user, with all this backstory about a mentor, a wizard's guild, stealing her master's spellbook the night that she ran away, blah blah blah. Is it true that, if Joan hadn't stolen the spellbook s/he would have had a spellbook anyway?</p><p></p><p>Well, it's true that if <em>Joan's player</em> had written a different backstory, or even no backstory at all, s/he would still be allowed to play a PC with a spellbook. But that's a counterfactual truth about the real world. The fact that it is true doesn't mean that, in the gameworld, but for her theft Joan wouldn't have had a spellbook.</p><p></p><p>Likewise for the paladin. It may be true that, <em>if John's player played John differently, s/he would still be allowed to play that PC as a paladin</em>. But it doesn't follow that, in the gameworld, the diligence and honour displayed by John aren't necessary conditions of John enjoying divine blessings.</p><p></p><p>This takes as a premise that John is not living up to his responsibilities.</p><p></p><p>If John's player thinks that John <em>is</em> living up to his responsibilities, but the GM disagrees, I don't see why the GM's view should trump.</p><p></p><p>If John's player concedes that John is failing in his responsibilities, and therefore needs to atone, then there is no need for special GM-side rules because it can be handled via GM-player mutuality.</p><p></p><p>Now if John's player <em>concedes</em> that John is neither responsible nor diligent nor honourable, yet nevertheless insists that John is still a paladin who enjoys divine blessings, you have a different issue. But in my view that is not an issue that you can easily solve via rules for enforcing alignment. It's a deeper problem about a lack of sincerity on the part of the player.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6316203, member: 42582"] So am I (as well as Rolemaster, which is D&D with a slightly different mechanical chassis). I haven't used alignment in D&D or other fantasy adventure RPGing since 1985, when I read the article "For King and Country" in Dragon 101. Everything turns on the second sentence, which is a counterfactual claim about the gameworld. And how do you know that it is true? Here's a parallel. A player writes up Joan, the magic-user, with all this backstory about a mentor, a wizard's guild, stealing her master's spellbook the night that she ran away, blah blah blah. Is it true that, if Joan hadn't stolen the spellbook s/he would have had a spellbook anyway? Well, it's true that if [I]Joan's player[/I] had written a different backstory, or even no backstory at all, s/he would still be allowed to play a PC with a spellbook. But that's a counterfactual truth about the real world. The fact that it is true doesn't mean that, in the gameworld, but for her theft Joan wouldn't have had a spellbook. Likewise for the paladin. It may be true that, [I]if John's player played John differently, s/he would still be allowed to play that PC as a paladin[/I]. But it doesn't follow that, in the gameworld, the diligence and honour displayed by John aren't necessary conditions of John enjoying divine blessings. This takes as a premise that John is not living up to his responsibilities. If John's player thinks that John [I]is[/I] living up to his responsibilities, but the GM disagrees, I don't see why the GM's view should trump. If John's player concedes that John is failing in his responsibilities, and therefore needs to atone, then there is no need for special GM-side rules because it can be handled via GM-player mutuality. Now if John's player [I]concedes[/I] that John is neither responsible nor diligent nor honourable, yet nevertheless insists that John is still a paladin who enjoys divine blessings, you have a different issue. But in my view that is not an issue that you can easily solve via rules for enforcing alignment. It's a deeper problem about a lack of sincerity on the part of the player. [/QUOTE]
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