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General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="Hussar" data-source="post: 6316760" data-attributes="member: 22779"><p>I tend to look at this a bit more from a practical standpoint.</p><p></p><p>In the past twenty years, I can count the number of paladins I've seen played on one hand. IME, virtually no one plays paladins because no one wants to deal with the hassle. In a traditional D&D game, you are basically handing the DM a character where the DM has giant claws embedded into your character which he or she can use to strip away your character at any time that the DM feels that you are not playing the character right.</p><p></p><p>It's no wonder so few players want to play paladins. </p><p></p><p>I mean, seriously, how many paladin characters have you seen in the last three campaigns you played in? Other than the ones you personally played. Anyone in this thread has likely played a paladin, or likes playing paladins, which explains why we all have pretty strong opinions on the fact. I'm willing to bet that my experience is hardly strange here, with few, if any, players taking up paladin characters.</p><p></p><p>In almost every group I see, there's a cleric, a handful of fighter types (whether fighter, barbarian or ranger), a rogue, and a wizard. But a paladin? It's a mythical beast.</p><p></p><p>So, either make paladins easier to play or get them the heck out of the PHB so we can make room for classes that people DO want to play.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6316760, member: 22779"] I tend to look at this a bit more from a practical standpoint. In the past twenty years, I can count the number of paladins I've seen played on one hand. IME, virtually no one plays paladins because no one wants to deal with the hassle. In a traditional D&D game, you are basically handing the DM a character where the DM has giant claws embedded into your character which he or she can use to strip away your character at any time that the DM feels that you are not playing the character right. It's no wonder so few players want to play paladins. I mean, seriously, how many paladin characters have you seen in the last three campaigns you played in? Other than the ones you personally played. Anyone in this thread has likely played a paladin, or likes playing paladins, which explains why we all have pretty strong opinions on the fact. I'm willing to bet that my experience is hardly strange here, with few, if any, players taking up paladin characters. In almost every group I see, there's a cleric, a handful of fighter types (whether fighter, barbarian or ranger), a rogue, and a wizard. But a paladin? It's a mythical beast. So, either make paladins easier to play or get them the heck out of the PHB so we can make room for classes that people DO want to play. [/QUOTE]
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Is Anyone Unhappy About Non-LG Paladins?
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