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Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="Ruin Explorer" data-source="post: 6317075" data-attributes="member: 18"><p>I'm confused. Are you answering your own question here? It seems like it. This isn't a moral dilemma. That's the problem. There's no dilemma for anyone who is Good. There is only one course, which is to try to save them. Neutral or Evil PCs might face a dilemma, but not Good PCs.</p><p></p><p>(It could become a dilemma if, by saving them, you had to risk other lives in a more immediate way - i.e. had to divert from stopping a dragon or something - but that's really just asking for splitting the party or the like.)</p><p></p><p></p><p></p><p>Only the last one of those is Good, though. PCs who aren't Good may have a choice, but most PCs, in my experience, are Good. The first option is certainly "lawful", but it's not Good. The second option is, frankly, so corner-case it's hard to believe it's ever actually occurred, and even then, it's pretty un-Good to not at least try.</p><p></p><p></p><p></p><p>I agree, but again, this isn't a "moral dilemma" for Good PCs. There are plenty of dilemmas for them, just not this one.</p><p></p><p></p><p></p><p>He was acting like a jerk, I agree, but you're kinda agreeing with him, whilst you're saying that. The problem is, D&D is a world of magic and miracles. There's a first time for everything. Orcs aren't demons in any mainstream D&D setting I'm aware of, they're living beings who make choices, and can choose not to be Evil, even if it's really hard. This world was the FR, specifically. The Paladin's brave counter-argument, was, as I recall, more or less that miracles happen, and it seemed to him that doing this not only broke his code, but dishonoured the gods by not allowing for that miracle (even if orcs were auto-evil).</p><p></p><p>(I should note that the church he was suggesting taking them to was not of his faith, or part of his religious hierarchy)</p><p></p><p>Further, PCs are played by human beings who actually care about stuff and have moral limits. No matter how many times a DM explains it's okay for me to kill helpless babies of a decision-making, binary-gendered, learning species, I am not going to agree. Nor would almost any adult I'd game with. </p><p></p><p>If we have orcs as manufactured monstrosities, created in the spawning-pits by a wizard, programmed from birth with pre-coded instructions from which they cannot deviate, that's something else, without the same moral dilemma, but it's also not what we had here (and it's basically "biomechanoids" or "robots", rather than typical fantasy orcs, I'd suggest). But this whole situation couldn't come up, then.</p><p></p><p>EDIT - This whole incident was kind of an amusing example of a "Ruthlessness and brutality is fine!"-style 1E DM slamming head-on into a "Paladins & Princesses"-style 2E group.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6317075, member: 18"] I'm confused. Are you answering your own question here? It seems like it. This isn't a moral dilemma. That's the problem. There's no dilemma for anyone who is Good. There is only one course, which is to try to save them. Neutral or Evil PCs might face a dilemma, but not Good PCs. (It could become a dilemma if, by saving them, you had to risk other lives in a more immediate way - i.e. had to divert from stopping a dragon or something - but that's really just asking for splitting the party or the like.) Only the last one of those is Good, though. PCs who aren't Good may have a choice, but most PCs, in my experience, are Good. The first option is certainly "lawful", but it's not Good. The second option is, frankly, so corner-case it's hard to believe it's ever actually occurred, and even then, it's pretty un-Good to not at least try. I agree, but again, this isn't a "moral dilemma" for Good PCs. There are plenty of dilemmas for them, just not this one. He was acting like a jerk, I agree, but you're kinda agreeing with him, whilst you're saying that. The problem is, D&D is a world of magic and miracles. There's a first time for everything. Orcs aren't demons in any mainstream D&D setting I'm aware of, they're living beings who make choices, and can choose not to be Evil, even if it's really hard. This world was the FR, specifically. The Paladin's brave counter-argument, was, as I recall, more or less that miracles happen, and it seemed to him that doing this not only broke his code, but dishonoured the gods by not allowing for that miracle (even if orcs were auto-evil). (I should note that the church he was suggesting taking them to was not of his faith, or part of his religious hierarchy) Further, PCs are played by human beings who actually care about stuff and have moral limits. No matter how many times a DM explains it's okay for me to kill helpless babies of a decision-making, binary-gendered, learning species, I am not going to agree. Nor would almost any adult I'd game with. If we have orcs as manufactured monstrosities, created in the spawning-pits by a wizard, programmed from birth with pre-coded instructions from which they cannot deviate, that's something else, without the same moral dilemma, but it's also not what we had here (and it's basically "biomechanoids" or "robots", rather than typical fantasy orcs, I'd suggest). But this whole situation couldn't come up, then. EDIT - This whole incident was kind of an amusing example of a "Ruthlessness and brutality is fine!"-style 1E DM slamming head-on into a "Paladins & Princesses"-style 2E group. [/QUOTE]
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