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*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="Imaro" data-source="post: 6317535" data-attributes="member: 48965"><p>Of course the shaman could have... but it was the paladins ethos to defend the weak from the front line of combat... it was not the shaman's ethos to fall back behind the paladin. Only one character didn't live up to the ethos their deity exemplifies.</p><p></p><p></p><p></p><p>It's not about his chances of success (and let's be honest here he took numerous chances on a power that would end the fight instantly while leaving weaker comrades on the front line defenseless)... it's about what the deity the player chose to follow exemplifies. The deity didn't exemplify fighting from a distance, or turning undead from a distance or even attacking from behind the front lines... it exemplified defending the weak while in the front line of battle... the paladin had multiple rounds to do this and chose not to. </p><p></p><p></p><p></p><p>It's not about how the DM thought he should. I mean even with your example of running... maybe the paladin is trying to lead the Dracolich away from his companions thus he shouldn't loose his powers for running either if the Dracolich chooses not to follow... but is that what his deities tenets/ethos/behavior hold as ideal? As the player you should have picked a deity that exemplified such tactics like a god whose known for turning the tide of battle without violence... what you don't do is play a paladin of a god whose tenets revolve around being on the front line and protecting the weak then stand in the back and try to turn an undead over and over again while weaker memebers are attacked.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6317535, member: 48965"] Of course the shaman could have... but it was the paladins ethos to defend the weak from the front line of combat... it was not the shaman's ethos to fall back behind the paladin. Only one character didn't live up to the ethos their deity exemplifies. It's not about his chances of success (and let's be honest here he took numerous chances on a power that would end the fight instantly while leaving weaker comrades on the front line defenseless)... it's about what the deity the player chose to follow exemplifies. The deity didn't exemplify fighting from a distance, or turning undead from a distance or even attacking from behind the front lines... it exemplified defending the weak while in the front line of battle... the paladin had multiple rounds to do this and chose not to. It's not about how the DM thought he should. I mean even with your example of running... maybe the paladin is trying to lead the Dracolich away from his companions thus he shouldn't loose his powers for running either if the Dracolich chooses not to follow... but is that what his deities tenets/ethos/behavior hold as ideal? As the player you should have picked a deity that exemplified such tactics like a god whose known for turning the tide of battle without violence... what you don't do is play a paladin of a god whose tenets revolve around being on the front line and protecting the weak then stand in the back and try to turn an undead over and over again while weaker memebers are attacked. [/QUOTE]
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Is Anyone Unhappy About Non-LG Paladins?
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