Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elf Witch" data-source="post: 6317577" data-attributes="member: 9037"><p>That was my point that putting in a moral dilemma about orc babies gives some excellent role playing choices for the party if they like that thing. Now what the DM did in question in this game should be taken with a grain of salt he was 13 years old. But with a mature group this can be a chance for some meaty role playing. Like I said I would never make a paladin fall over a situation like this. There would be more than one right answer. </p><p></p><p>It is not easy to predict the way a player will go so a good DM should have more than one correct answer. Also what has happened in the game world so far should be taken into consideration. I have read DMs complain that the PCs kill every prisoner but digging more you find that the DM has used spared prisoners to screw the PCs over do that enough you train the PCs to kill them as the best tactical way to play. On the other hand reward them for their mercy you will often see a different result. </p><p></p><p>But there is a difference between a DM sticking their nose in and telling a player how to play and giving consequences because of the way players chose to play. </p><p></p><p>As for the situation Greg K described I look at it differently than you do. I don't see it so much as trying to control the way the player was playing but more guiding the play because it looked like the other PCs were going to die and the player playing the paladin was attempting to do something that had a very small chance of success based on what the DM saw as the player trying to protect his PC from getting killed. </p><p></p><p>I can understand why a DM might chose to use in game sticks to prevent this. I have seen players get really upset over their characters death when they feel it happened because another player was not pulling his weight. And it can have a lasting impact on the game. </p><p></p><p>It really is a DM style some DMs who let the dice fall where they may and practice totally neutral style of DMing may find this wrong other DMs have a differnt style and try to aide the players.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6317577, member: 9037"] That was my point that putting in a moral dilemma about orc babies gives some excellent role playing choices for the party if they like that thing. Now what the DM did in question in this game should be taken with a grain of salt he was 13 years old. But with a mature group this can be a chance for some meaty role playing. Like I said I would never make a paladin fall over a situation like this. There would be more than one right answer. It is not easy to predict the way a player will go so a good DM should have more than one correct answer. Also what has happened in the game world so far should be taken into consideration. I have read DMs complain that the PCs kill every prisoner but digging more you find that the DM has used spared prisoners to screw the PCs over do that enough you train the PCs to kill them as the best tactical way to play. On the other hand reward them for their mercy you will often see a different result. But there is a difference between a DM sticking their nose in and telling a player how to play and giving consequences because of the way players chose to play. As for the situation Greg K described I look at it differently than you do. I don't see it so much as trying to control the way the player was playing but more guiding the play because it looked like the other PCs were going to die and the player playing the paladin was attempting to do something that had a very small chance of success based on what the DM saw as the player trying to protect his PC from getting killed. I can understand why a DM might chose to use in game sticks to prevent this. I have seen players get really upset over their characters death when they feel it happened because another player was not pulling his weight. And it can have a lasting impact on the game. It really is a DM style some DMs who let the dice fall where they may and practice totally neutral style of DMing may find this wrong other DMs have a differnt style and try to aide the players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
Top