Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6318625" data-attributes="member: 42582"><p>This is my take too.</p><p></p><p>I picked up a copy of Fate Core recently, and this sidebar on p 74 seems relevant:</p><p></p><p style="margin-left: 20px">GMs, remember that a player is ultimately responsible for everything that the character says and does. You can offer decision-based compels [=, roughly, imposing a small mechanical penalty on the player if s/he doesn't go along with the GM's idea for his/her PC's behaviour], but if the player doesn't feel like the decision is one that the character would make, don't force the issue . . . Instead, negotiate the terms of the compel until you find a decision the player <em>is</em> comfortable making [for his/her PC] . . . If you can't agree on something, drop it.</p><p></p><p>That expresses a view fairly similar to mine, at least about the whole code-enforcement issue: it's one thing for the GM to work with a player to make the code, and loyalty/disloyalty, matter in play; it's another thing altogether for the GM to unilaterally override the players' conception of his/her PC and whether or not s/he is being faithful.</p><p></p><p>I don't think this fully states the strength of your position. Because, unless I've misunderstood you, you are stating not only that the GM has sole authority over these initial matters of backstory, but also that the GM has ongoing authority during play. So not only does the GM get to tell the player what all the gods and their prescriptions are, but the GM gets to tell the player, as play actually takes place, whether or not the player's interpretation is correct.</p><p></p><p>It's that second bit, rather than the first bit about backstory authority, that is my main departure from your approach.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6318625, member: 42582"] This is my take too. I picked up a copy of Fate Core recently, and this sidebar on p 74 seems relevant: [indent]GMs, remember that a player is ultimately responsible for everything that the character says and does. You can offer decision-based compels [=, roughly, imposing a small mechanical penalty on the player if s/he doesn't go along with the GM's idea for his/her PC's behaviour], but if the player doesn't feel like the decision is one that the character would make, don't force the issue . . . Instead, negotiate the terms of the compel until you find a decision the player [I]is[/I] comfortable making [for his/her PC] . . . If you can't agree on something, drop it.[/indent] That expresses a view fairly similar to mine, at least about the whole code-enforcement issue: it's one thing for the GM to work with a player to make the code, and loyalty/disloyalty, matter in play; it's another thing altogether for the GM to unilaterally override the players' conception of his/her PC and whether or not s/he is being faithful. I don't think this fully states the strength of your position. Because, unless I've misunderstood you, you are stating not only that the GM has sole authority over these initial matters of backstory, but also that the GM has ongoing authority during play. So not only does the GM get to tell the player what all the gods and their prescriptions are, but the GM gets to tell the player, as play actually takes place, whether or not the player's interpretation is correct. It's that second bit, rather than the first bit about backstory authority, that is my main departure from your approach. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
Top