Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 6318827" data-attributes="member: 22779"><p>But, that's not the same argument though. For one, that's likely the other players arguing because the fighter or barbarian player is getting other people's characters killed. Which does tend to make people somewhat less willing to accept, "Well, it's what my character would do". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>In this case, the paladin wasn't doing anything particularly wrong. Thing is, had he rolled well, he ended the fight and saved the shaman and he's the big damn hero. The only reason he's not the hero is because he rolled badly. I'm not sure I see that as a real violation of his tenets. It's certainly not something the other players should be getting on his case about. Do they similarly get on people's cases for missing three times in combat with a melee weapon? Or whenever a monster makes it's saving through vs some save or die type spell?</p><p></p><p>And, just to go back to the whole thing about DM's blocking what the player wants. That got blown way out of proportion. My entire argument was solely based on preference. The DM doesn't like something, not because of any mechanical issue, or because it doesn't fit with the campaign, but because the DM simply doesn't like it. I made the horribly entitled argument that in the sole case where the only issue is the DM happens not to like X, the DM shouldn't tell the player that he cannot play X.</p><p></p><p>Heck, in your own example, do you LIKE the reckless barbarian or fighter in the campaign? I imagine not since you bring it up as causing arguments at the table. Yet, you let people play them. So, what's the difference? People will always play stuff that you personally might not like or agree with. The only difference was, I actually said up front that I accept this and don't have a problem with it.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6318827, member: 22779"] But, that's not the same argument though. For one, that's likely the other players arguing because the fighter or barbarian player is getting other people's characters killed. Which does tend to make people somewhat less willing to accept, "Well, it's what my character would do". :D In this case, the paladin wasn't doing anything particularly wrong. Thing is, had he rolled well, he ended the fight and saved the shaman and he's the big damn hero. The only reason he's not the hero is because he rolled badly. I'm not sure I see that as a real violation of his tenets. It's certainly not something the other players should be getting on his case about. Do they similarly get on people's cases for missing three times in combat with a melee weapon? Or whenever a monster makes it's saving through vs some save or die type spell? And, just to go back to the whole thing about DM's blocking what the player wants. That got blown way out of proportion. My entire argument was solely based on preference. The DM doesn't like something, not because of any mechanical issue, or because it doesn't fit with the campaign, but because the DM simply doesn't like it. I made the horribly entitled argument that in the sole case where the only issue is the DM happens not to like X, the DM shouldn't tell the player that he cannot play X. Heck, in your own example, do you LIKE the reckless barbarian or fighter in the campaign? I imagine not since you bring it up as causing arguments at the table. Yet, you let people play them. So, what's the difference? People will always play stuff that you personally might not like or agree with. The only difference was, I actually said up front that I accept this and don't have a problem with it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
Top