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Community
General Tabletop Discussion
*Dungeons & Dragons
Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="pemerton" data-source="post: 6319036" data-attributes="member: 42582"><p>I don't follow this. Paladins, at least in 3E and 4e, are not particularly powerful characters. They are not particularly prone to rules exploits. And if there are issues with rules interpretation and application why not tackle that head on, rather than mediating via the ingame question of PC faith? I mean, if the player of a wizard or rogue is being rules-abusive, it gets sorted out via a real-world, metagame-level discussion. Doesn't it?</p><p></p><p>I don't really follow this either. What is the connection between tactical cohesion, focus fire, and roleplaying? My 4e group has plenty of roleplaying, and plenty of tactical cohesion, but doesn't generally focus fire - they play a bit more like the X-Men or the Justice League, with each PC (or mini-squad of PCs) handling its bit of the fight while the others do their bit. For instance, when they invaded <a href="http://www.enworld.org/forum/showthread.php?353496-First-time-godslayers-PCs-kill-Torog" target="_blank">Torog's Soul Abattoir</a> the fighter solo-ed the Death Giant, stopping it from entering, while the other PCs handled the interior, with the sorcerer picking off targets at range while the paladin tried to gain control of the catwalk.</p><p></p><p>Advocating for focus fire seems pretty cookie-cutter to me.</p><p></p><p>Well that's up for grabs, isn't it? My view is that when a player plays a cleric or a paladin or a similar sort of character, s/he has at least as big a stake in the god as the GM does.</p><p></p><p>Outrageous!</p></blockquote><p></p>
[QUOTE="pemerton, post: 6319036, member: 42582"] I don't follow this. Paladins, at least in 3E and 4e, are not particularly powerful characters. They are not particularly prone to rules exploits. And if there are issues with rules interpretation and application why not tackle that head on, rather than mediating via the ingame question of PC faith? I mean, if the player of a wizard or rogue is being rules-abusive, it gets sorted out via a real-world, metagame-level discussion. Doesn't it? I don't really follow this either. What is the connection between tactical cohesion, focus fire, and roleplaying? My 4e group has plenty of roleplaying, and plenty of tactical cohesion, but doesn't generally focus fire - they play a bit more like the X-Men or the Justice League, with each PC (or mini-squad of PCs) handling its bit of the fight while the others do their bit. For instance, when they invaded [url=http://www.enworld.org/forum/showthread.php?353496-First-time-godslayers-PCs-kill-Torog]Torog's Soul Abattoir[/url] the fighter solo-ed the Death Giant, stopping it from entering, while the other PCs handled the interior, with the sorcerer picking off targets at range while the paladin tried to gain control of the catwalk. Advocating for focus fire seems pretty cookie-cutter to me. Well that's up for grabs, isn't it? My view is that when a player plays a cleric or a paladin or a similar sort of character, s/he has at least as big a stake in the god as the GM does. Outrageous! [/QUOTE]
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Is Anyone Unhappy About Non-LG Paladins?
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