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Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="pemerton" data-source="post: 6335206" data-attributes="member: 42582"><p>The last line I have quoted is phrase in such a way as to obscure what, from at least my point of view (and [MENTION=22779]Hussar[/MENTION]'s too, I think) is really going on.</p><p></p><p>The "world" in which any alignment has paladins is the <em>real world</em> in which the players and GM's live. (The "meatspace" referred to upthread by [MENTION=16586]Campbell[/MENTION].) In that world, any player is free to write "paladin" in the class entry on a sheet, and to write whatever alignment s/he chooses on that part of his/her sheet.</p><p></p><p>But that does not tell us what is true in the fiction. In the <em>gameworld</em>, whether the character is really a paladin is - as Hussar explains - up for grabs. It's up to actual play to determine which character is really a paladin (and of course different players in the game might disagree, just as they might disagree over which PC is the most clever or the most honourable or the most ruthless).</p><p></p><p>I am with Hussar in thinking that this is what actual play is about. Character creation should be about raising the questions, not answering them.</p><p></p><p></p><p>Because the GM's job in play is not to push for answers to a particular character's questions. That is the players' job. The GM's job is to manage the rest of the fiction in such a way that those questions get asked and candidate answers can emerge.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6335206, member: 42582"] The last line I have quoted is phrase in such a way as to obscure what, from at least my point of view (and [MENTION=22779]Hussar[/MENTION]'s too, I think) is really going on. The "world" in which any alignment has paladins is the [I]real world[/I] in which the players and GM's live. (The "meatspace" referred to upthread by [MENTION=16586]Campbell[/MENTION].) In that world, any player is free to write "paladin" in the class entry on a sheet, and to write whatever alignment s/he chooses on that part of his/her sheet. But that does not tell us what is true in the fiction. In the [I]gameworld[/I], whether the character is really a paladin is - as Hussar explains - up for grabs. It's up to actual play to determine which character is really a paladin (and of course different players in the game might disagree, just as they might disagree over which PC is the most clever or the most honourable or the most ruthless). I am with Hussar in thinking that this is what actual play is about. Character creation should be about raising the questions, not answering them. Because the GM's job in play is not to push for answers to a particular character's questions. That is the players' job. The GM's job is to manage the rest of the fiction in such a way that those questions get asked and candidate answers can emerge. [/QUOTE]
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Is Anyone Unhappy About Non-LG Paladins?
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