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Is Anyone Unhappy About Non-LG Paladins?
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<blockquote data-quote="evileeyore" data-source="post: 6335988" data-attributes="member: 1768"><p>That's my take.</p><p></p><p></p><p>On a side note, I just noticed that the playtest Monk also has no alignment restrictions.</p><p></p><p>I'm doing my happy dance.</p><p></p><p></p><p></p><p>Why not? Everytime I run a new campaign (even if it's the "same" world) I change a few fundimental things just to spice it up.</p><p></p><p>People who get their panties in a bunch over a noun are people with bunched panties.</p><p></p><p></p><p></p><p>Okay. I can accept that this is your position on the issue. I don't see it as reasonable. Your position is an error in logic, being based in emotion.</p><p></p><p></p><p>However, that aside, in what way does your position matter? From a purely rules creation standpoint, why should there be any Alignement Restrictions in the core rules, when by all other examples WotC has moved away from this as a design philosophy*? Would you (and possibly by extension the side you are arguing alongside) be satisfied with a DMG module that offers a resticted variant (likely restricted variants for all previously restricted classes)?</p><p></p><p></p><p>* Take that Sacred Cow! One more for the barby!</p><p></p><p></p><p></p><p>I think you will be semi-satisfied. The two Oaths presented in the playtest were ostensibly LG and LN, so I can see a third being LE (or not being included until the DMG since we supposed to be playing "Heroes").</p><p></p><p>While there was no Alignment Restriction or Fall mechanics tied to them, they do present a nicely themed set of powers to fit the "Alignment" of the Oath.</p><p></p><p>I also agree, an Oath (or Virtue) Champion (which is what the Paladin has become in 5e) should be Lawful*. A Divine Champion should be open to all 9 Alignments (I've been rereading the Paladin and tighten up some loose notions about what they are in 5e - at least as far as the playtest is concerned).</p><p></p><p></p><p></p><p>* I could see a Good virtued Oath as well (NG), but not a Choatic one.</p></blockquote><p></p>
[QUOTE="evileeyore, post: 6335988, member: 1768"] That's my take. On a side note, I just noticed that the playtest Monk also has no alignment restrictions. I'm doing my happy dance. Why not? Everytime I run a new campaign (even if it's the "same" world) I change a few fundimental things just to spice it up. People who get their panties in a bunch over a noun are people with bunched panties. Okay. I can accept that this is your position on the issue. I don't see it as reasonable. Your position is an error in logic, being based in emotion. However, that aside, in what way does your position matter? From a purely rules creation standpoint, why should there be any Alignement Restrictions in the core rules, when by all other examples WotC has moved away from this as a design philosophy*? Would you (and possibly by extension the side you are arguing alongside) be satisfied with a DMG module that offers a resticted variant (likely restricted variants for all previously restricted classes)? * Take that Sacred Cow! One more for the barby! I think you will be semi-satisfied. The two Oaths presented in the playtest were ostensibly LG and LN, so I can see a third being LE (or not being included until the DMG since we supposed to be playing "Heroes"). While there was no Alignment Restriction or Fall mechanics tied to them, they do present a nicely themed set of powers to fit the "Alignment" of the Oath. I also agree, an Oath (or Virtue) Champion (which is what the Paladin has become in 5e) should be Lawful*. A Divine Champion should be open to all 9 Alignments (I've been rereading the Paladin and tighten up some loose notions about what they are in 5e - at least as far as the playtest is concerned). * I could see a Good virtued Oath as well (NG), but not a Choatic one. [/QUOTE]
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