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Is Anyone Using Variant Encumbrance?
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<blockquote data-quote="GMMichael" data-source="post: 6509649" data-attributes="member: 6685730"><p>Can I get this guy in my game group, please?</p><p></p><p>If you wander into a pack of orcs and don't tell your GM "I drop my pack," then you deserve your encumbrance penalties. If you're on guard duty (like one of the orcs) you have an advantage - your pack has been dropped, and you're already equipped for a fight.</p><p></p><p></p><p>Hey, D&D! Can we get an optional rule for this guy? Equipment slots: you get exactly X, Y, and Z to fill, and you don't have to worry about encumbrance. Nor can you carry more than that.</p><p></p><p>Cernor raises the meta-question for me: what's the point of encumbrance if it's not fun?</p><p></p><ul> <li data-xf-list-type="ul">GM aid. GMs can make dungeons more interesting if PCs can't carry a solution to everything.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">Verisimilitude. There's no believability in the game if the party halfling is carrying four suits of armor.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">Balance. Dangerous word, I know. But, well, the wizard's equipment (spells) don't weigh anything. Not fair to the fighter, right? Make that wizard carry the bedrolls.</li> </ul></blockquote><p></p>
[QUOTE="GMMichael, post: 6509649, member: 6685730"] Can I get this guy in my game group, please? If you wander into a pack of orcs and don't tell your GM "I drop my pack," then you deserve your encumbrance penalties. If you're on guard duty (like one of the orcs) you have an advantage - your pack has been dropped, and you're already equipped for a fight. Hey, D&D! Can we get an optional rule for this guy? Equipment slots: you get exactly X, Y, and Z to fill, and you don't have to worry about encumbrance. Nor can you carry more than that. Cernor raises the meta-question for me: what's the point of encumbrance if it's not fun? [LIST] [*]GM aid. GMs can make dungeons more interesting if PCs can't carry a solution to everything. [*] [*]Verisimilitude. There's no believability in the game if the party halfling is carrying four suits of armor. [*] [*]Balance. Dangerous word, I know. But, well, the wizard's equipment (spells) don't weigh anything. Not fair to the fighter, right? Make that wizard carry the bedrolls. [/LIST] [/QUOTE]
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