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Is campaign flavour sacrosanct in your game?
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<blockquote data-quote="kigmatzomat" data-source="post: 3122562" data-attributes="member: 9254"><p>Yes, yes and yes. I run a 5th Age DragonLance variant that started long before the new DLCS with 1st level characters in a small town in Solamnia. You could play all the PHB classes but some were restricted to specific backgrounds (e.g. barbarian, monk, etc). Magic items, beyond basic +x items, were horribly expensive since most could not be made anymore. </p><p></p><p></p><p></p><p></p><p>No. Maybe. A very small minority. </p><p></p><p>I've found that a bit of restriction forces players to actually put some effort into their characters. If they have to justify how a monk will be found in a village two weeks' ride from Solanthus then they have a much better understanding of the character, both in history and in how they fit into the world. I also tend to put some of the onus of team-buidling on the players. They have to provide reasons why they are both adventuring and adventuring with these people. </p><p></p><p>On the flip side, I've been in games where the GM overly restricts options; one guy handed out premade characters. Badly built premade characters, I might add. What elven rogue with a dex of 12 (?!?) gets combat reflexes? That didn't go over well. </p><p></p><p>One caveat when running a game with a distinct feel & flavor is to not simply say "no that doesn't fit" but to say "yes, but only if.." Someone wants to pick up Pyrokineticist, fine, make them venture to the land of the efreet and pass their tests. Someone else wants to be a Knight, they have to actually be knighted in a particular kingdom. </p><p></p><p>There will always be a few "absolutely nots." The rogue IMC wanted to be a fang of Lloth. First off, it was a bad idea since the rest of the party would have had a hissy fit about a spider freak in their midst. Second of all, there's no Lloth, no spider god and absolutely no easy way to justify a class like FoL. The closest notion I had would be for them to defeat a powerful spider demon in a particularly contrived fashion, especially since demon summoning and <em>gating</em> was virtually impossible at the time. I gave him the DLA and told him to see if he could find a spider-being that could justify the FoL but that otherwise it was verboten. </p><p></p><p>He was disappointed but not upset and is now quite pleased with his dragon disciple.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 3122562, member: 9254"] Yes, yes and yes. I run a 5th Age DragonLance variant that started long before the new DLCS with 1st level characters in a small town in Solamnia. You could play all the PHB classes but some were restricted to specific backgrounds (e.g. barbarian, monk, etc). Magic items, beyond basic +x items, were horribly expensive since most could not be made anymore. No. Maybe. A very small minority. I've found that a bit of restriction forces players to actually put some effort into their characters. If they have to justify how a monk will be found in a village two weeks' ride from Solanthus then they have a much better understanding of the character, both in history and in how they fit into the world. I also tend to put some of the onus of team-buidling on the players. They have to provide reasons why they are both adventuring and adventuring with these people. On the flip side, I've been in games where the GM overly restricts options; one guy handed out premade characters. Badly built premade characters, I might add. What elven rogue with a dex of 12 (?!?) gets combat reflexes? That didn't go over well. One caveat when running a game with a distinct feel & flavor is to not simply say "no that doesn't fit" but to say "yes, but only if.." Someone wants to pick up Pyrokineticist, fine, make them venture to the land of the efreet and pass their tests. Someone else wants to be a Knight, they have to actually be knighted in a particular kingdom. There will always be a few "absolutely nots." The rogue IMC wanted to be a fang of Lloth. First off, it was a bad idea since the rest of the party would have had a hissy fit about a spider freak in their midst. Second of all, there's no Lloth, no spider god and absolutely no easy way to justify a class like FoL. The closest notion I had would be for them to defeat a powerful spider demon in a particularly contrived fashion, especially since demon summoning and [i]gating[/i] was virtually impossible at the time. I gave him the DLA and told him to see if he could find a spider-being that could justify the FoL but that otherwise it was verboten. He was disappointed but not upset and is now quite pleased with his dragon disciple. [/QUOTE]
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