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Is character class an in-world concept in your campaigns?
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<blockquote data-quote="MGibster" data-source="post: 7825522" data-attributes="member: 4534"><p>My first 5E campaign was tongue-in-cheek with the player characters being members of the adventurers guild and each one of them having gone to their class school to learn the trade. I had a NPC whose wealthy father couldn't say no to his daughter and sent her to barbarian school. She wore a pink dress (Princess Peach style), wore a tiara, and carried a huge two handed club into battle. </p><p></p><p>But even in some of my serious campaigns classes are often a thing. A Paladin is a distinct type of warrior from a Fighter or Ranger. A Warlock is not the same as a Wizard. Uneducated peasants might not know the difference, or better yet might have the wrong ideas about how it all works, but they usually know something is up.</p></blockquote><p></p>
[QUOTE="MGibster, post: 7825522, member: 4534"] My first 5E campaign was tongue-in-cheek with the player characters being members of the adventurers guild and each one of them having gone to their class school to learn the trade. I had a NPC whose wealthy father couldn't say no to his daughter and sent her to barbarian school. She wore a pink dress (Princess Peach style), wore a tiara, and carried a huge two handed club into battle. But even in some of my serious campaigns classes are often a thing. A Paladin is a distinct type of warrior from a Fighter or Ranger. A Warlock is not the same as a Wizard. Uneducated peasants might not know the difference, or better yet might have the wrong ideas about how it all works, but they usually know something is up. [/QUOTE]
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Is character class an in-world concept in your campaigns?
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